Recent content by Lord Affe

  1. Game crashes.

    Hi all . Sorry for the confusing message from me. It was my fqult. I didn't set my language to english. Thats why it crashed. With english no crashes 3 hours. This mod ie awesome. In combination with diplomacy its the best that exists. Muchos muchos gracias !
  2. BUG Reports v 1.32

    Hi all,

    I have read the troubleshooting guide , but still have problems. The game crashes always when I defeated the first attacker at the beginning of the game.

    Regards

    There are no errors in the rgl -File as I understand ?

    Starting new log file.
    Version:  1.132

    -- OS: Microsoft Windows 7  (build 7600), 64-bit
    -- RAM: Available physical RAM: 4095MB/4096MB
    -- CPU: Intel(R) Core(TM)2 Quad  CPU  Q9450  @ 2.66GHz (GenuineIntel)
    - L2 cache size: 6144K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 4 ( Speed: ~2666MHz / ~2666MHz / ~2666MHz / ~2666MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 260
    - D3D9 Adapter: 1 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 260
    - Texture Memory: 4071 ( Available Texture Memory: 4054 )


    Processing Ini File {
    Module_name =  Calradia
    Num Hints =  12
    Setting Map Min X =  -178.012619
    Setting Map Max X =  185.339508
    Setting Map Min Y =  -232.722122
    Setting Map Max Y =  197.089081
    Setting Time Multiplier =  0.250000
    Setting Seeing Range Multiplier =  6.500000
    Setting Track Spotting Multiplier =  0.800000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  5
    Setting Skill Leadership Bonus =  3
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.000000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.450000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  0.800000
    Setting armor_reduction_factor_against_pierce =  0.250000
    Setting armor_reduction_factor_against_blunt =  0.650000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.650000
    Setting fall_damage_multiplier =  1.000000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Resource  test
    Loading Module Resource  textures_face_gen
    Loading Resource  shaders
    Loading Resource  textures
    Loading Resource  materials
    Loading Module Resource  materials_face_gen
    Loading Resource  uimeshes
    Loading Resource  meshes_face_gen
    Loading Resource  helpers
    Loading Resource  map_tree_meshes
    Loading Resource  map_icon_meshes
    Loading Resource  particle_meshes
    Loading Resource  skeletons
    Loading Resource  tree_meshes
    Loading Resource  xtree_meshes
    Loading Resource  grass_meshes
    Loading Resource  plant_meshes
    Loading Resource  body_meshes
    Loading Resource  object_meshes
    Loading Resource  object_bodies
    Loading Resource  goods_meshes
    Loading Resource  item_meshes1
    Loading Resource  horse_a
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    Loading Resource  food
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    Loading Resource  shields_b
    Loading Resource  weapon_meshes_c
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    Loading Resource  map_icons_c
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    Loading Resource  weapon_meshes1
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    Loading Resource  particles_2
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    Loading Resource  costumes_b
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    Loading Resource  arena_costumes
    Loading Resource  boots_a
    Loading Resource  terrain_borders
    Loading Resource  terrain_borders_b
    Loading Resource  skyboxes
    Loading Resource  object_b
    Loading Resource  tree_e_meshes
    Loading Resource  destroy
    Loading Resource  xtree_meshes_c
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    Loading Resource  grooming_horse
    Loading Resource  town_houses_d
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    Loading Resource  ani_horse_mounted
    Loading Resource  deneme2
    Loading Resource  horse_skeleton
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    Loading Resource  weapon_meshes_d
    Loading Resource  tableau_shields
    Loading Resource  heraldic_armors
    Loading Resource  spear
    Loading Resource  weapons_e
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    Loading Resource  instruments
    Loading Resource  sarranid_armors
    Loading Resource  custom_banner
    Loading Resource  simple_primitives
    Loading Resource  ani_man_walk
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    Loading Resource  ani_stand_guardsman
    Loading Resource  ani_human_mounted
    Loading Resource  ani_lady_stand
    Loading Resource  ani_poses
    Loading Resource  ani_stand_shopkeeper
    Loading Resource  ani_man_cheer
    Loading Resource  ani_stand_onhorse
    Loading Resource  ani_throw_stone
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    Loading Resource  ani_equip_arms
    Loading Resource  ani_run_p
    Loading Resource  ani_run_forward_left_right
    Loading Resource  uni_strikes3
    Loading Resource  ani_walk_sideways
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    Loading Resource  ani_stand
    Loading Resource  ani_crouch_down
    Loading Resource  ani_low_walk
    Loading Resource  ani_turn_man
    Loading Resource  ani_attacks_single
    Loading Resource  ani_lancer
    Loading Resource  ani_attacks
    Loading Resource  ani_kicks
    Loading Resource  ani_parry_attack
    Loading Resource  ani_walk_backward
    Loading Resource  ani_run_lookingsides
    Loading Resource  ani_defends
    Loading Resource  ani_walk_lookingsides
    Loading Resource  ani_jump
    Loading Resource  ani_wedding
    Loading Resource  arabian_props
    Loading Resource  uni_jump
    Loading Resource  uni_stances
    Loading Resource  uni_equip
    Loading Resource  uni_strike
    Loading Resource  uni_throws
    Loading Resource  uni_fistswing
    Loading Resource  uni_lord_stand
    Loading Resource  uni_defence
    Loading Resource  uni_sideways
    Loading Resource  dart
    Loading Resource  armors_new_a
    Loading Resource  armors_new_b
    Loading Resource  armors_new_heraldic
    Loading Resource  armors_new_arena
    Loading Resource  crossbows
    Loading Resource  arabian_armors
    Loading Resource  rock
    Loading Resource  costumes_d
    Loading Resource  nordic_helmets
    Loading Resource  sarranid_helmets
    Loading Resource  sarranid_armor
    Loading Resource  raw_materials
    Loading Resource  khergit_lady_dress
    Loading Resource  vaegir_helmets
    Loading Resource  gauntlets_new
    Loading Resource  sarranid_lady_dress
    Loading Resource  sarranid_boots
    Loading Resource  bride_dress
    Loading Resource  full_plate_armor
    Loading Resource  weapon_meshes_e
    Loading Resource  fur_armors_a
    Loading Resource  ui_server_filter
    Loading Resource  warhorse_new
    Loading Resource  ship
    Loading Resource  arabian_houses
    Loading Resource  object_c
    Loading Resource  tree_f
    Loading Resource  interiors_arabian
    Loading Resource  arabian_village
    Loading Resource  valleyProps
    Loading Resource  workshops
    Loading Resource  barrier_primitives
    Loading Resource  town_houses_e
    Loading Module Resource  867_armour
    Loading Module Resource  867_armour_b
    Loading Module Resource  867_tunics
    Loading Module Resource  ad_viking_byrnie
    Loading Module Resource  ad_viking_shields
    Loading Module Resource  ankle_boots
    Loading Module Resource  barfhelm
    Loading Module Resource  communityhelms
    Loading Module Resource  cloaks
    Loading Module Resource  faradonmodels
    Loading Module Resource  kolba_shoes
    Loading Module Resource  Kolba
    Loading Module Resource  kolba_shoes_barelegs
    Loading Module Resource  Rathos
    Loading Module Resource  Rathos_Shields
    Loading Module Resource  robgalanakis
    Loading Module Resource  talak_weapons
    Loading Module Resource  stoned
    Loading Module Resource  vendelhelmets
    Loading Module Resource  thewitcher
    Loading Module Resource  vikingclothes
    Loading Module Resource  kolba_to_czeresniak_i_kocha_mata_berserkera
    Loading Module Resource  testus
    Loading Module Resource  sail
    Loading Module Resource  sib_helms
    Loading Module Resource  skins
    Loading Module Resource  Companions_Overview_mesh
    Loading Module Resource  std_banners
    Loading Module Resource  std_banners_default
    Loading Module Resource  std_flags_vertical
    Loading Module Resource  caza
    Loading Module Resource  thick_armors
    Loading Module Resource  thick_armors_f
    Loading Module Resource  thick_armors_g
    Loading Module Resource  thick_armors_h
    Loading Module Resource  thick_clothing
    Loading Module Resource  thick_helmets_f
    Loading Module Resource  pictos
    Loading Module Resource  Tempered_mat
    Loading Module Resource  Tempered_mesh
    Overwritten module resource is ignored due to the module switching:  core_ui_meshes
    Loading Module Resource  command_cursor
    Loading Module Resource  animals
    Loading Module Resource  ikony_miast
    Loading Module Resource  vikingweapons
    Loading Module Resource  thick_armors_new_a
    Loading Module Resource  bd_ramobjects
    Loading Module Resource  paczkarolanda
    Unrecognized Module_info directive =  use_explicit_couch_flag . Skipping.

    } //Processing Ini File Finished
    Loading Music...
    Loading Textures...
    Finished Loading Textures...
    L8 Format is  supported
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
    Loading Module...
    Loading item kinds...
    Loading dialogs...
    Loading mission templates...
    Loading party templates...
    loading time:  39494
    Finished All...
    load_map_data complete.
    Init_map complete.
    init_meta_mission complete.
    map mesh built.
    get_ideal_sun_color.
    get_ideal_fog_color.
    413 parties added.

    I found my fault. As described I changed the language to english and since then no trouble. Sorry :smile:
    This mode for first look is somewhat great. With diplomacy included a dream.
    Muchas muchas gracias for the creator !

  3. Game crashes.

    Hi All I know there are several discussions about that, but I didn't found any solutions for that. I reased the reneder_buffer_size to 512 ( 8 GB Ram ). I set the graphics to low. But the Game crashes always after i defaeted the first man in the beginning of the game. Any thouths ? Versions ...
  4. Thank you

    Waihti,

    Again thank you so much for the best mod for warband ! It gets better and better. GREAT WORK.

    Regards
    Lord Affe
  5. deutsche Anleitung

    Hallo zusammen gibts eine deutsche Anleitung zu Warband. Ich habe nur die englische im PDF format gefunden.
  6. Lords should also pay for troops

    I guess lords do not pay wages for their troop. They should have the same difficulty as the player ( we ) to support the troops . perhaps it should be customizable with weekly stipends ( dinars ) for lords, because they have no possibility to trade or make quests.
  7. do this tactic work?

    but my next question: For what is then the 1000 dinars stipend every week for lords ? for what else do lords need money ?
  8. do this tactic work?

    oh no. thats sad.
  9. [S] Diplomacy (old discussion)

    Waihti said:
    Lord Affe said:
    Bug ?

    I tried to give a fievs ( Armere ) to Harlaus . I sent Marnid for this diplomatic mission. Marnid came back but nothing happened. Armere still is owned by my faction.

    Is the bug repeatable? If yes, maybe you can upload your save game somewhere.

    One test before i sent marnid to give 3000 dinars as a gift. ( i lost 3000 ) and it didn't work too (either).
    I did it again, but increased the argue-skill of marnid . before he had 0 after increasing he had 2. I sent him again and relation boost about 5 i guess to swadia. so that worked. now i have to test it with a fievs.

    Is the success of a diplomatic mission really depend on argue-skill ? That would be great.

  10. [S] Diplomacy (old discussion)

    Oh yes please increase the amount.

    Waihti said:
    Lord Affe said:
    Very very thanks for this great mod . ( The best mod for the "best game ever" :smile: )

    Suggestion:
    I guess the reputation boost for a gift is too much. I spend a bit of wine ( vine ? ) and it boosted the reputation +4.
    I think thats too much. It should be only +1 for my opinion. Or better: If you gave a gift the next gift should only be possible in a week later. ( I dont know if thats possible )

    regards
    lord affe.

    Seems he liked alcohol :smile:

    Acutally the chance for getting a +3 or a +4 boost for wine ist 50:50. However maybe I am going to increase the amount needed to 150 or 200.
  11. do this tactic work?

    Hi All Swadia had got 3 towns. I made my own faction by releasing from swadia. I managed to get all 3 towns with there villages, but have no castles. My faction has got only 4 lords ( small army ). 3 lords and one companion. Swadia has got 12 or more lords. Now my question. My thought was, that...
  12. [S] Diplomacy (old discussion)

    @EasyCo:

    No please. I like this way of sending companions. They should also have the argue-skills. It's a kind of balancing because it hurts you a bit if a campanion leaves you, then you will also loose the party skills. So you have to think about who will you send to other kings.

    regards
  13. [S] Diplomacy (old discussion)

    Bug ?

    I tried to give a fievs ( Armere ) to Harlaus . I sent Marnid for this diplomatic mission. Marnid came back but nothing happened. Armere still is owned by my faction.

  14. [S] Diplomacy (old discussion)

    Very very thanks for this great mod . ( The best mod for the "best game ever" :smile: )

    Suggestion:
    I guess the reputation boost for a gift is too much. I spend a bit of wine ( vine ? ) and it boosted the reputation +4.
    I think thats too much. It should be only +1 for my opinion. Or better: If you gave a gift the next gift should only be possible in a week later. ( I dont know if thats possible )

    regards
    lord affe.
  15. honour

    thanks fopr your answers. Thats good to know
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