Maybe you can build an hideout where you want,then upgrade in a fortified village,then in a castle,then in a fortified city.
and then... in the first megalopolis of calradia!
you can choose the the style of the architecture ec...
Clearly you need a mechanic to help manage the size of the place ...
The size and number of inhabitants or the improvement could depend on the renown or on your criminal level xd.
Inside you can take some recruits related to the culture of the place initially and with each upgrade you can add a new culture.
When you make the megalopolis you unlock the ability to CREATE your own culture and customize the troops of that culture.
This would be a really nice addition to the game, but I think it should have a relativelly big number of ruins to settle
That would be great. Although I would include a run down village that people start settling once you clear the bandits. This way the player would use all of the same techniques as capturing a city from a faction (siege, village management, etc) but would be able to do it in an RP friendly way.Maybe a main bandit hideout as a somewhat run down castle you fight bandits for so it’s strategically placed and you must gather men to take it and then can keep it as a fief after but perhaps no village is attached
This makes the most sense to me - what do the rest of you think
Taking over a hide out would be a great idea as well, but I think it would have to be a specific, intentionally placed hideout. Right now hide outs spawn so close to other settlements and I think if you build your own you would eventually want to grow into a city. But I really like the idea of beating bandits to secure the land.This is a feature that many Warband mods added, and I it SHOULD be in the base game. Having a settlement makes you much more flexible; you can garrison infantry and take on a cav party to go questing, for example. You can store valuables without having to worry about ruining your game if you get captured.
It could be as simple as when you beat a hideout, you have the option to take it over.