If @Antonis and @Tocan are ok with it, I could try to find a way around those unfinished quests. More specifically, I've thought of rewriting their text strings to make them look "finished". Guess that's about as much that can be done without the mod's source code
By the way, anyone willing to help me compile a list of unfinished custom quests? That would really speed things up for me -of course, with the submod authors' consent.
Congratulations for your great mod! I've already sunk like 30 hours into it. You did a great job at bringing back my memories of the last, unfinished release of 1866 -and that was almost a decade ago, back in 2011.
However, as a qualified historian, I couldn't help but notice some glaring historical accuracy issues. Aside from certain anachronistic firearms (which you purposefully added for a better gameplay experience), there are certain props that do not belong in a Wild West setting. I'm talking about recycled Native assets, such as Middle Eastern furniture -e.g. terracotta oil lamps, braziers, Arabian-style sofas and floor cushions- and architectural features -pointed and horseshoe arches- used in certain Mexican buildings, among other minor inconsistencies. I'm nevertheless aware that it takes a lot of work to create new assets from scratch, so please don't take these remarks personally.
On another note, you did make one huge, serious mistake in replacing the original 1866's Mexican Republic troops and characters with their Imperial counterparts. It was precisely in 1866 that French troops started to withdraw from Mexico. By then, Benito Juarez's Republican Army had also mostly expelled Maximilian's Imperial Mexican Army from northern areas like the Chihuahua-Texas border, where 1866 takes place.
In practical terms, this means you have turned historical allies (the Imperial Mexican Army and its French Force Expeditionnaire support forces) into enemies, as the Force Exp. faction is set in the TXT files to be a permanent enemy of the Mexican faction. You even left the original description of the Mexican and Force Exp. factions unchanged, thus inadvertently creating another inconsistency. Quoting roughly from the mod (can't post pictures yet):
"Mexico represents the Mexican Republican forces battling against the tyranny of Emperor Maximilian (and oddly enough, Maximilian I himself appears right below this statement as the Mexican faction leader)".
"The Force Exp. are the French troops battling the Mexican Republic (yet the Mexican faction is led by Maximilian, who was historically a puppet sovereign installed by the Second French Empire to gain control of Mexico's riches)".
In any case, I beg you once more not to mistake this for gratuitous criticism -I know that modding is a tiring, burdensome affair which usually goes unrewarded. If you are OK with it, I would really like to contribute to your upcoming Warband port as an historical advisor/tester/proofreader/quest writer -just PM me to talk about the details.
Thank you for your great mod again and sorry for the wall of text.