Lews Therin的最近内容

  1. Players admit to using macros in MP

    How does macro make blocking easier? You can make a key for every block direction but then have to memorize the keys and still hit them in the right sequence. I find it much easier just to learn how to do it manually. The one exception is attack chaining, I have played vs some people in MP that seem to have attacks at a machine gun pace- faster than any Champion bot I faced in SP- no idea how they are doing that.

    The attacks aren't spammed from a single direction either but left, over, left, right, etc. I could see a macro making a huge difference there. Just keep your avatar moving in while the attacks chain- you can interrupt to block if you mess up but usually once you get into a flow that stun/knocks the other player into guard mode you got a guaranteed kill 1 v 1.
    I think you just answered your own question
  2. Why has it been in development for so long and so little was done?

    You say criticism is good but keep my arguments to myself. Shure thing "kiddo". What you are doing is not "constructive criticism" is just crying about something that cant be changed.

    LOL. Your "argument" was about something I never said, making it invalid. Go look up what criticism is. Arguments =/= criticism. Please quote where I am "crying about something". You prove yourself a foolish child with every word.
  3. Players admit to using macros in MP

    Games like Mordhau and chivalry allow to bind each attack/block to separate keys but afaik you can do so in the options menu.
    That isn't what Im talking about, no one gets a macro program to simply rebind keys, like you said, that can be done in game. A macro allows you to string multiple functions onto 1 keypress, effectively removing steps from a process. Making blocking easier for example, making macros that do a mouse movement plus a block when you press 1.
  4. Players admit to using macros in MP

    There is a steam discussion about it here: https://steamcommunity.com/app/261550/discussions/0/2144217924396556087/ Clearly, it is cheating, but I thought I should post it here, so devs can see that a good amount of players seem to think its okay to use 3rd party aids.
  5. A battle that exemplifies everything that is wrong with battles atm

    Also regarding the AI I at least wish that your companions that are still standing could take over. Instacharging/suiciding is pretty much OK with me if all the commanders are down. Various troops should still act like the right kind of troop, but if stuff continued in formation/tactical after all the commanders are down that wouldn't be as cool imo.

    Yeah, that feels strange to outnumber the enemy, but because you went down, your army loses, even though you can clearly see them still fighting and winning
  6. Why has it been in development for so long and so little was done?

    His attitude is fine. You bought an EA game and are now complaining about why it is early access. Yes, we all wanted this 5 years ago but it didn't happen and we are no longer in 2015. We are here now with the game so be happy with that.
    i actually didn't complain once, so keep your arguments to yourself kiddo. BTW. constructive criticism is good. This thread is useless, but the idea that EA means problems are 'too be expected' and criticism is viewed as entitlement is why companies will keep selling you unfinished work.
  7. A battle that exemplifies everything that is wrong with battles atm

    oh sorry, was this a private conversation?
    "It is true for the time period this game is set in." since there's no plate armor you clearly intended scale armor... but whatever... and yes the AI is f***ed at the moment
    you make no sense. Its not private, so you should be able to read that I specified 15th century steel plate not existing, hence why I said no context. Nice strawman though.
  8. A battle that exemplifies everything that is wrong with battles atm

    "Bodkin arrows from a warbow actually go right through plate armor"
    we were talking about plate armor and arrows, scale and lamellar were never mentioned in the first place.
    First, you are replying to a reply that wasn't directed at you, so you arent using context. Second, YOU brought up lamellar and scale armor.

    third, This literally doesnt matter, and i dont care. The issue is the AI, projectile damage can easily be changed.
  9. A battle that exemplifies everything that is wrong with battles atm

    plate armor is not lamellar armor or chainmail...
    Did I say it was? please show me where.
  10. A battle that exemplifies everything that is wrong with battles atm

    Are you talking about in game or in real life? Because that is not true in real life
    It is true for the time period this game is set in. But also, lets not argue about history here. There is a valid problem here, unrelated to arrow damage, that is the AI
  11. Need More Info (PC Crash/Shutdown) Bannerlord is causing my new gaming PC to reboot mid-game! Very alarming! (2080ti, 9700k)

    Thanks. I have compared the timestamp from the latest Bannerlord PC crash (7:28 PM last night) with what you've suggested and oddly there's no errors or critical behavior!
    I was able to scroll down to the day before and find 1 Critical alert:
    "The system has rebooted without cleanly shutting down first. This error could be caused if the system stopped responding, crashed, or lost power unexpectedly."
    more evidence that it isnt your PC then. If it wasn't already certain, this should be sufficient proof
  12. A battle that exemplifies everything that is wrong with battles atm

    no arrow shot from a bow goes through plate armor, except in some very rare cases.
    Yeah. for 15th century steel plate armor. There isnt steel plate armor in this game though.
  13. A battle that exemplifies everything that is wrong with battles atm

    I just took an army of 71 tier 3 and above dudes to fight an army of 40 Beni Zilal dudes who were raiding one of my towns...

    I immediately get one banged in the head by a Beni Zilal recruit, through my 5000 gold helmet from full health.

    My cavalry go nuts and charge at their small pocket of infantry on their back line, and then walk around them in confused circles for most of the fight. While my 40 odd archers (mostly Fian and Fian champions) stumble around confused, not actually firing their bows at the 20 odd horse archers that are slowly walking around them destroying my infantry that immediately abandoned by shield wall command the second I went down.

    Eventually the cavalry walks slightly too far away from my archers and get almost instantly obliterated by the hail of arrows. My archers then turn to the small group of infantry and do the same to them.

    In the mean time I've lost 36 dudes SOLELY to 20 beni zilal mostly recruits and soldiers because the AI gets so easily confused and armour in this game does literally nothing right now. I mean, do you know what arrows actually do to plate armour in real life? NOTHING.

    Needless to say Nuldan is getting his head chopped off.

    Bodkin arrows from a warbow actually go right through plate armor, still the AI problem seems to be pretty bad. It always sucks to lose troops due to BS
  14. Need More Info my map has become like a ocean

    It's global warming.
  15. Need More Info (PC Crash/Shutdown) Bannerlord is causing my new gaming PC to reboot mid-game! Very alarming! (2080ti, 9700k)

    Check your event viewer by typing that into the search. Click on 'Windows Logs' then 'System' Look for errors around the time you crashed. What do they say? Is there anything proceeding the crash that looks suspicious? Any warnings?
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