Meeting your partner: Done
- Courting:
You start courting a lady by
declaring yourself her "most ardent admirer". You can court several ladies at the same time, and make your decision later on. You can also court a lady of a faction where you are not a vassal, although it may be difficult to visit her in times of war.
About 5 days after your last visit, you will receive a letter from her asking you to pay a visit. If you have permission from the family you can just walk up to the gate and go in, if not, you are smuggled in dressed as a scullery maid by one of the nurses. Once inside, you may discuss your future with the lady,
dedicate a recent tourney victory, or
recite poetry you picked up from the various wandering minstrels in the hopes of winning her heart.
Once your relationship is high enough you may propose, and with the blessing of her family, you may then marry at the next feast held in the land. A minimum of 20 relation points are required to guarantee an accepted proposal, although it is possible (but less likely) for a lady to accept a proposal with a lower relationship. Sometimes she will have another admirer, and you will need to duel him for the claim.
Sometimes a lady's father won't accept the player as a suitor, so he will need to somehow persuade her father to give him her hand in marriage. The couple can also choose to elope, making an enemy of any of her relatives. It is usually a good idea to insist on a pre-nuptial agreement.
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