lds_101的最近内容

  1. Need More Info Global map textures of the world (terrain) didn't load/are glitched

    Possibly should be merged with https://forums.taleworlds.com/index...extures-on-the-global-map-not-loading.452736/

    My engine_config.txt:

    number_of_ragdolls = 3
    max_simultaneous_sound_event_count = 1
    invert_mouse = 0
    foliage_quality = 2
    decal_quality = 3
    texture_filtering = 5
    graphics_adapter = 0
    first_time = 0
    brightness_calibrated = 2
    texture_budget = 2
    texture_quality = 2
    show_framerate = 0
    max_framerate = 60
    cheat_mode = 0
    localization_debug_mode = 0
    water_quality = 2
    display_width = 1920
    display_height = 1200
    display_mode = 1
    selected_monitor = 0
    force_vsync = 1
    enable_cloth_simulation = 0
    enable_flora_sway = 0
    shader_quality = 2
    postfx_dof = 0
    postfx_sssss = 1
    postfx_ssr = 1
    postfx_bloom = 1
    postfx_sunshafts = 1
    postfx_streaks = 0
    postfx_hexagon_vignette = 0
    postfx_vignette = 0
    postfx_grain = 0
    postfx_lens_flares = 0
    postfx_chromatic_aberration = 0
    postfx_motion_blur = 0
    tesselation = 0
    particle_quality = 0
    particle_detail = 0
    terrain_quality = 2
    shadowmap_type = 2
    shadowmap_filtering = 0
    shadowmap_resolution = 2
    disable_sound = 0
    sound_device = 0
    sound_output = 0
    enable_dynamic_resolution_scale = 0
    dynamic_resolution_fps_target = 60
    lighting_quality = 2
    antialiasing_technique = 4
    dlss_technique = 0
    environment_detail = 3
    character_detail = 3
    animation_sampling_quality = 0
    ai_quality = 1
    safely_exited = 1
    enable_controller_vibration = 1
    keep_sounds_when_focused_out = 0
    sound_occlusion = 1
    weapon_trail_amount = 0.5000
    display_refresh_rate = 120.0000
    master_volume = 0.2724
    music_volume = 0.0000
    voice_chat_volume = 1.0000
    sound_volume = 1.0000
    mouse_sensitivity_coefficient = 0.6023
    gamma = 2.2000
    sharpen_amount = 40.0000
    control_mouse_movement_y_scale = 1.5000
    control_mouse_movement_max_accumulation = 40.0000
    control_mouse_movement_accumulation_decay_speed = 100.0000
    brightness = 0.0000
    brightness_min = 0.0180
    brightness_max = 0.9910
    exposure_compensation = -0.0355
    resolution_scale = 100.0000
    dynamic_resolution_min_scale = 50.0000
    antialiasing_technique = 4
    occlusion_technique = 1
  2. Need More Info Terrain textures on the global map not Loading

    Possibly should be merged with https://forums.taleworlds.com/index...world-terrain-didnt-load-are-glitched.454099/


    My engine_config.txt:

    number_of_ragdolls = 3
    max_simultaneous_sound_event_count = 1
    invert_mouse = 0
    foliage_quality = 2
    decal_quality = 3
    texture_filtering = 5
    graphics_adapter = 0
    first_time = 0
    brightness_calibrated = 2
    texture_budget = 2
    texture_quality = 2
    show_framerate = 0
    max_framerate = 60
    cheat_mode = 0
    localization_debug_mode = 0
    water_quality = 2
    display_width = 1920
    display_height = 1200
    display_mode = 1
    selected_monitor = 0
    force_vsync = 1
    enable_cloth_simulation = 0
    enable_flora_sway = 0
    shader_quality = 2
    postfx_dof = 0
    postfx_sssss = 1
    postfx_ssr = 1
    postfx_bloom = 1
    postfx_sunshafts = 1
    postfx_streaks = 0
    postfx_hexagon_vignette = 0
    postfx_vignette = 0
    postfx_grain = 0
    postfx_lens_flares = 0
    postfx_chromatic_aberration = 0
    postfx_motion_blur = 0
    tesselation = 0
    particle_quality = 0
    particle_detail = 0
    terrain_quality = 2
    shadowmap_type = 2
    shadowmap_filtering = 0
    shadowmap_resolution = 2
    disable_sound = 0
    sound_device = 0
    sound_output = 0
    enable_dynamic_resolution_scale = 0
    dynamic_resolution_fps_target = 60
    lighting_quality = 2
    antialiasing_technique = 4
    dlss_technique = 0
    environment_detail = 3
    character_detail = 3
    animation_sampling_quality = 0
    ai_quality = 1
    safely_exited = 1
    enable_controller_vibration = 1
    keep_sounds_when_focused_out = 0
    sound_occlusion = 1
    weapon_trail_amount = 0.5000
    display_refresh_rate = 120.0000
    master_volume = 0.2724
    music_volume = 0.0000
    voice_chat_volume = 1.0000
    sound_volume = 1.0000
    mouse_sensitivity_coefficient = 0.6023
    gamma = 2.2000
    sharpen_amount = 40.0000
    control_mouse_movement_y_scale = 1.5000
    control_mouse_movement_max_accumulation = 40.0000
    control_mouse_movement_accumulation_decay_speed = 100.0000
    brightness = 0.0000
    brightness_min = 0.0180
    brightness_max = 0.9910
    exposure_compensation = -0.0355
    resolution_scale = 100.0000
    dynamic_resolution_min_scale = 50.0000
    antialiasing_technique = 4
    occlusion_technique = 1
  3. Need More Info Global map textures of the world (terrain) didn't load/are glitched

    I experience similar issue. I see water instead of terrain, not day/night dependant.
    Can't upload picture or leave a link due to new account.
    Files are validated.

    It happens every time character moves from world map to battle or other location like arena, tavern, etc.
    Hitting ESC, opening Options and Done fixes the problem. Terrain map loads properly after that, but until next specific location visit.

    Version 1.0.1
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