lanrick的最近内容

  1. B Other More Metal Sound Mod V2.2 for 1.010/1.011 & Warband 1.105+ *Updated 6/19/10

    Updated link:  http://www.nexusmods.com/mbwarband/mods/1044/?
  2. Must have mods for mod pack

    For my last custom mod I put together, I used the following and it worked pretty well:

    Diplomacy+PBOD
    Cinmatic Compilation
    Combined Face Replacer
    M&B OSP Hair
    Combat Animation Enhancement
    Training Fields
    Arena Overhaul Mod
    Arena Revamp Deluxe
    Colored Lances
    Blood Enhancement Tweak
    Delzaros UI Pack
    Yes More Horses 3.0
    More Horses 5.0
    More Warhorse 4.0
    Plated Charger 2.0
    Long Caparisoned Horses 3.5
    Half Cataphract 3.0
    World Map HD
    Real Water
  3. LSP Animations Tavern Animation Pack

    Thanks for the replies all!    Even though I have not posted, always loved how helpful the community is here.  Have made my own custom mods before, but always with the cut and paste method, never compiling using python.  My only experience programing was with BASIC back in the dos days.  Guess it is true an old dog can learn new tricks sometimes (if I can get this working)

    Did you put the brf into the resource folder of your mod?  Did you properly name the meshes in the items.py?

    The dedal_tavern_anims.brf is in the mod resource folder.    For the items.py file, I just did a copy and paste into the file before compiling. 

    Ruthven 说:
    The error is probably from something else. Open module.ini and make sure scan_module_textures is set to 1.

    I was ready to kick myself, as I knew this from cutting and pasting stuff into a new module, and could not remember if I had done it here.    Checking this morning, it is set to 1. 

    produno 说:
    That error is related to too many lists in a tuple. It wont effect your textures.

    So do as Ruthven said but also make sure your materials and textures are correctly in the correct brf.

    So I have more than a couple of tuple?  Sorry, bad pun.    I will double check the items.  My initial guess from what everyone has siad is that I probably did not insert in the items.py correctly.  That would explain why the people eating look fine, and it is only the instruments of the bards and the hands of the drinkers look shaky.
  4. LSP Animations Tavern Animation Pack

    Greetings,

    I am a total noob at modding, and just starting to work with Python and compiling mods.  I was able to get the Tavern Animation Pack working, except for one thing.    The instruments for the bards, along with the hands of those drinking are not showing textures.  Showing as bright white.    Running build_module, I do not get any errors, but when I run WRECK, I am getting the following error:

    "too many elements in module 'mission_templates' entity 'town_default' (6 parsed out of total 7):  ('town_default', 0, -1, 'Default town visit', 'list[len=41]', 'list[len=1]', 'list[len=11]')

    Any ideas on how to make sure that my textures are working correctly?
后退
顶部 底部