Meio tarde pra responder mas talvez sirva para alguem que faça uma consulta no futuro:
Limite de soldados em campo:Se não me engano a versão sem MODS aceita apenas 150 Soldados max para cada lado.
Como aumentar:Como disse acima existem mods que alteram esse tamanho max.
Soldados que entram primeiro:Os soldados listados no seu grupo mais proximos do topo da lista (onde fica o seu personagem) tem mais chances de lutar primeiro do que os ultimos.
If you're interested in some ck2 MP i'm part of a big paradox discord group Tingyun. We could use some extra germanic players to help against those christian bastards.
Yes, and in Vanilla VC it works that way as well. Here's the basics:
Vanilla VC: Lords conversion rate is faster to a) their faction/king religion and b) the religion that the majority of lords in the faction follow
Balance Mod: Also the above, plus if neither is the case (ie, their king and the majority of lords both follow their religion), then the lord has 0 chance of conversion, except for quarrelsome lords
What about fief conversion, the king religion has anything to do with it?And let's say i'm a pagan king and i have more christian vassals, in time they convert to pagan?I never noticed that in vanilla.
What about some sort of scouting mission?Maybe killing some enemy scouts yourself, lead a scouting party on a mountain and defend yourself against enemy ambush.
The Jimon monks(dont remember the name correctly, those monks from the temple near Kyoto) have a problem, the last upgrade has 0 power strike instead of 1(like the fist upgrade) or more.
I suggest you wait for this Release:
https://forums.taleworlds.com/index.php/topic,373552.0.html
It seens we will finally have a traslation for this fantastic mod and with even more cool stuff!
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