yeah, i re-read it a couple times after commenting and realized the misunderstanding. apologies. yeah, thats kinda the general message that im getting from this thread. thanks though.
thanks my guy, mighty insightful. personally, im having fun with the game as is. i did add a dismemberment mod for ****s and giggles, but thats all i've really done to my game. sure, the game isnt perfect. smithing takes too long to level up and get new freaking parts for it to be anything short of a tedious grind, being a merc faction is dull, and trading is way too powerful. but rather than taking it upon myself to change various numbers (sounds condescending to modders, but i cant think of a better way to put it as im not a modder myself) and experimenting for HOURS to really get a good balance going, im just gunna let the team over at taleworlds figure things out. if, in the end, they say that the aserai is the weakest faction, who am i to judge? there could be various lore reasons why they're not battle hardy or economically strong. when i get a mod for games, i look for additions rather than changes, unless a specific system is specifically boring or just not functional in its current state. i like to play the game that the developers created, plus a few extra bonuses. if that makes sense.
i absolutely love how i specifically asked for a discussion, and all im getting for the past couple hours are offended keyboard warriors throwing insults and hatred towards me. keep it coming guys, you make yourselves look real good getting mad at a stranger for an opinion on a game forum.
really? because i can think of quite a few posts on other forums that are pretty ridiculous, and im sure that if i look around i can find a couple "hurr durr games bad refunded" posts on here. am i the first post you've ever read? im honored. also, i created this post to express an opinion and get a discussion going so i can learn more about modders and whats going on, not for insults to be flung around. easily could have said what you needed to without calling my life "worthless" (thanks for that btw, glad to know that a stranger knows all about my life, apparently. i'll have to start being more private about things apparently.) also, i have never played warband. bannerlord is my first introduction into the series and i had and honestly still have no idea how big the modding community is for that game, nor do i really care. i also posted under the assumption that the developers already had some kind of guidelines and tools created for modders already based on different things i've heard which are apparently not factual. the rest of the information is most appreciated though. thanks.
as for you, you're totally right. i do have no idea what mods even are other than its code that got added or tweaked to change the game in some way. but as for the sweeping judgements... i mean if you went to the store and got through over half the store only to find nothing but tools and building supplies, its pretty safe to say its a hardware store, right? same method here.
i would advise that you re-read the post and look into the modding community. mods exist. 200+ right now. but 90% of them are bug fixes and general re balancing. i never questioned the existence of mods. i questioned the state of the modding community as a whole.
ah, didnt notice that. i'll fix it real quick.
explain why?
see, other than my run being ****ed over by a personally game breaking bug, (see "10 years pass..." on that whole spiel) i have yet to experience any major hitches, or at least none of them became clear to me. and they've released 11 patches in like, 2 or 3 weeks and they show no sign of slowing down. i just dont understand the point in installing 10 mods that fix something when at this rate, they'll likely be patched up in a week. making any effort by the modders defunct, as well as the issue i stated in the op of constantly checking patchnotes thoroughly just to make sure that your mod didnt become irrelevant. seems like more of a hassle than its worth imo.