Recent content by JonathanYu

  1. Comments: 3.0 Released

    Coraline said:
    I started over 4 times already, but mostly because of how much the Bandits are just ruining my experience... gah.  It's hard to pick/choose battles when you get swarmed by 5-6+ parties of bandits... 

    I'm thinking neither you nor any of your party members have high "Pathfinding" and "Spotting" skills? They help a lot in getting to your destination.
  2. Comments: 3.0 Released

    Is there a practical purpose to kneeling in M&B? I don't find it to positively affect ranged accuracy at all, just seems to get me shot in the face real quick, especially when facing all ranged parties like the Ikkis and Wokus.
  3. Comments: 3.0 Released

    dulahan said:
    Another one that isn't on the Chart:

    Sessai.

    He is listed as Choro in the chart, another historical figure and also sucks in a fight.
  4. Comments: 3.0 Released

    Yapadekoi said:
    Great mod !

    Just a little question I've been looking for "fur" (the trade good).
    So far there was no fur in all the city I visit someone know where I can find some for sure ?
    In the north of the country ?

    Don't think there are any fur traders in Japan, mate. They're more into silk. Oh, in your travels all over Japan, have you seen any Oil for sale? It's required for lighting lamps in a feast but I couldn't find any and the wife's complaining about how our feast would be barely adequate blah blah blah.
  5. Comments: 3.0 Released

    dulahan said:
    So on Companions again...

    I notice at least one I've ran into so far (Francisco) is not listed on the big graphic that comes with the mod.  New one?  Or are people like him completely safe to have?

    Francisco is listed as Xavier in the chart. I think he's supposed to be Francis Xavier, the Catholic historical figure. Oh, and he sucks in a fight.
  6. Comments: 3.0 Released

    jacobhinds said:
    :cry: creative assembly emailed me back. It's a no-no I'm afraid. Shame too, i could swear i saw a thread a while back where they'd asked for something similar and got a positive response.

    @jonathanyu try overwriting them entirely. Make a backup though, as I'm not sure if that's what's causing the issue.

    Yeah, i figured it out after noticing the files are essentially similar. Seem to have fixed the funky looking trees, but now there're trees growing out of the darndest places and weird scene objects (glowing white rocks and hay bales in villages)? There used to be little piles of glowing rocks here and there, none too noticeable, but now they've infested entire villages. I think I'll have to revert to the old files, those glowing things creep me out. Hopefully 3.0 doesn't have this issue.
  7. Comments: 3.0 Released

    jacobhinds said:
    @jonathanyu, i pulled my hair out over the same problem. turns out it's something wrong with the polished landscapes mod for warband, but some mods seem to have it solved while others don't. it's mainly a problem with the .brf resource files reading the wrong part of the texture, because even in openbrf they look wrong. I've modded gekokujo into oblivion so i cant remember the exact file that fixes it. for a start, make two .txt files called

    flora_kinds
    99
    grass 6442469688324 5
    grass_a  0
    grass_b  0
    grass_c  0
    grass_d  0
    grass_e  0
    grass_bush 42950461452 2
    grass_bush_a  0
    grass_bush_b  0
    grass_saz 2147485222924 2
    grass_bush_c  0
    grass_bush_d  0
    grass_purple 2147484174348 2
    grass_bush_e  0
    grass_bush_f  0
    fern 4294968083456 2
    fern_a  0
    fern_b  0
    grass_steppe 6442469689352 5
    grass_yellow_a  0
    grass_yellow_b  0
    grass_yellow_c  0
    grass_yellow_d  0
    grass_yellow_e  0
    grass_bush_g 1717987707916 3
    grass_bush_g01  0
    grass_bush_g02  0
    grass_bush_g03  0
    grass_bush_h 1717987705860 3
    grass_bush_h01  0
    grass_bush_h02  0
    grass_bush_h03  0
    grass_bush_i 1717987705860 2
    grass_bush_i01  0
    grass_bush_i02  0
    grass_bush_j 1717987707916 2
    grass_bush_j01  0
    grass_bush_j02  0
    grass_bush_k 1717987705860 2
    grass_bush_k01  0
    grass_bush_k02  0
    grass_bush_l 214748627972 2
    grass_bush_l01  0
    grass_bush_l02  0
    thorn_a 214748627972 4
    thorn_a  0
    thorn_b  0
    thorn_c  0
    thorn_d  0
    basak 300647713804 1
    basak  0
    common_plant 300647713804 1
    common_plant  0
    small_plant 214748630028 3
    small_plant  0
    small_plant_b  0
    small_plant_c  0
    buddy_plant 214748367884 2
    buddy_plant  0
    buddy_plant_b  0
    yellow_flower 214748630028 2
    yellow_flower  0
    yellow_flower_b  0
    spiky_plant 214748630028 1
    spiky_plant  0
    seedy_plant 214748367884 1
    seedy_plant_a  0
    blue_flower 128849021964 1
    blue_flower  0
    big_bush 128849021964 1
    big_bush  0
    bushes02_a 128849021964 3
    bushes02_a  bo_bushes02_a
    bushes02_b  bo_bushes02_b
    bushes02_c  bo_bushes02_c
    bushes03_a 128849019908 3
    bushes03_a  0
    bushes03_b  0
    bushes03_c  0
    bushes04_a 300647713804 3
    bushes04_a  0
    bushes04_b  0
    bushes04_c  0
    bushes05_a 300647713804 3
    bushes05_a  0
    bushes05_b  0
    bushes05_c  0
    bushes06_a 300647713804 3
    bushes06_a  0
    bushes06_b  0
    bushes06_c  0
    bushes07_a 300647713804 3
    bushes07_a  bo_bushes07_a
    bushes07_b  bo_bushes07_b
    bushes07_c  0
    bushes08_a 300647713804 3
    bushes08_a  0
    bushes08_b  0
    bushes08_c  0
    bushes09_a 300647713804 3
    bushes09_a  bo_bushes09_a
    bushes09_b  bo_bushes09_b
    bushes09_c  bo_bushes09_c
    bushes10_a 300647713804 3
    bushes10_a  bo_bushes10_a
    bushes10_b  bo_bushes10_b
    bushes10_c  bo_bushes10_c
    bushes11_a 300647713804 3
    bushes11_a  0
    bushes11_b  0
    bushes11_c  0
    bushes12_a 214748630028 3
    bushes12_a  0
    bushes12_b  0
    bushes12_c  0
    aspen 300647713804 3
    tree_14_a  bo_tree_14_a
    tree_14_b  bo_tree_14_b
    tree_14_c  bo_tree_14_c
    pine_1 17184066572 2
    pine_1_a  bo_pine_1_a
    Elysian_Fields GateKeeper
    pine_1_b  bo_pine_1_b
    Elysian_Fields GateKeeper
    pine_2 17184066572 1
    pine_2_a  bo_pine_2_a
    Elysian_Fields GateKeeper
    pine_3 17184066572 1
    pine_3_a  bo_pine_3_a
    Elysian_Fields GateKeeper
    pine_4 17184066572 1
    pine_4_a  bo_pine_4_a
    Elysian_Fields GateKeeper
    pine_6 17184066572 1
    pine_6_a  bo_pine_6_a
    Elysian_Fields GateKeeper
    snowy_pine 21479034896 1
    tree_snowy_a  bo_tree_snowy_a
    Elysian_Fields GateKeeper
    snowy_pine_2 21479034896 1
    snowy_pine_2  bo_snowy_pine_2
    Elysian_Fields GateKeeper
    small_rock 17184066572 3
    tree_17_a  bo_tree_17_a
    Elysian_Fields GateKeeper
    tree_17_b  bo_tree_17_b
    Elysian_Fields GateKeeper
    tree_17_c  bo_tree_17_c
    Elysian_Fields GateKeeper
    rock_snowy 21477003280 3
    rock_snowy_a  bo_rock_snowy_a
    rock_snowy_b  bo_rock_snowy_b
    rock_snowy_c  bo_rock_snowy_c
    rock 300647713804  3
    pine_1_a  bo_pine_1_a
    pine_1_b  bo_pine_1_b
    bushes06_c  0
    rock_snowy2 21477003280 3
    tree_snowy_b  bo_tree_snowy_b
    tree_snowy_b  bo_tree_snowy_b
    tree_snowy_b  bo_tree_snowy_b
    tree_1 300647713804 2
    tree_2_a  bo_tree_2_a
    tree_2_b  bo_tree_2_b
    tree_3 21477003280 2
    tree_3_a  0
    tree_3_b  0
    bush_snowy 21477003280 2
    tree_3_a  0
    tree_3_b  0
    bush_snowy2 21477003280 2
    tree_3_a  0
    tree_3_b  0
    bush_snowy3 21479034896 2
    tree_3_a  0
    Elysian_Fields GateKeeper
    tree_3_b  0
    Elysian_Fields GateKeeper
    bush_snowy4 21479034896 2
    tree_3_a  0
    Elysian_Fields GateKeeper
    tree_3_b  0
    Elysian_Fields GateKeeper
    bush_snowy5 21477003280 2
    tree_3_a  0
    tree_3_b  0
    bush_snowy6 21479034896 2
    tree_3_a  0
    Elysian_Fields GateKeeper
    tree_3_b  0
    Elysian_Fields GateKeeper
    grass_snowy1 21477003280 1
      bushes06_a  0
    grass_snowy1b 21477003280 1
    wi_bush1  0
    grass_snowy2 21477003280 1
    wi_bush2a  0
    grass_snowy2b 21477003280 1
    wi_bush2b  0
    grass_snowy3a 21477003280 1
    wi_bush3a  0
    grass_snowy3b 21477003280 1
    wi_bush3b  0
    grass_snowy1 21477003280 1
    bushes06_b  0
    grass_snowy1b 21477003280 1
    wi_bush1  0
    grass_snowy2 21477003280 1
    wi_bush2a  0
    grass_snowy2b 21477003280 1
    wi_bush2b  0
    grass_snowy3a 21477003280 1
    wi_bush3a  0
    grass_snowy3b 21477003280 1
    wi_bush3b  0
    tree_4 17184066572 2
    tree_20_a  bo_tree_20_a
    Elysian_Fields GateKeeper
    tree_20_b  bo_tree_20_b
    Elysian_Fields GateKeeper
    tree_5 300647713804 4
    tree_5_a  bo_tree_5_a
    tree_5_b  bo_tree_5_b
    tree_5_c  bo_tree_5_c
    tree_5_d  bo_tree_5_d
    tree_6 17184066572 4
    tree_6_a  bo_tree_6_a
    Elysian_Fields GateKeeper
    tree_6_b  bo_tree_6_b
    Elysian_Fields GateKeeper
    tree_6_c  bo_tree_6_c
    Elysian_Fields GateKeeper
    tree_6_d  bo_tree_6_d
    Elysian_Fields GateKeeper
    tree_7 17184066572 3
    tree_7_a  0
    Elysian_Fields GateKeeper
    tree_7_b  0
    Elysian_Fields GateKeeper
    tree_7_c  0
    Elysian_Fields GateKeeper
    tree_8 17184066572 2
    tree_8_a  0
    Elysian_Fields GateKeeper
    tree_8_b  0
    Elysian_Fields GateKeeper
    tree_9 214748627972 3
    thorn_a  0
    thorn_b  0
    thorn_c  0
    tree_10 17184066572 3
    tree_10_a  bo_tree_10_a
    Elysian_Fields GateKeeper
    tree_10_b  bo_tree_10_b
    Elysian_Fields GateKeeper
    tree_10_c  bo_tree_10_c
    Elysian_Fields GateKeeper
    tree_11 17184066572 3
    tree_11_a  bo_tree_11_a
    Elysian_Fields GateKeeper
    tree_11_b  bo_tree_11_b
    Elysian_Fields GateKeeper
    tree_11_c  bo_tree_11_c
    Elysian_Fields GateKeeper
    tree_12 17184066572 3
    tree_12_a  bo_tree_12_a
    Elysian_Fields GateKeeper
    tree_12_b  bo_tree_12_b
    Elysian_Fields GateKeeper
    tree_12_c  bo_tree_12_c
    Elysian_Fields GateKeeper
    tree_14 300647713804 3
    tree_14_a  bo_tree_14_a
    tree_14_b  bo_tree_14_b
    tree_14_c  bo_tree_14_c
    tree_15 300647713804 3
    tree_15_a  bo_tree_15_a
    tree_15_b  bo_tree_15_b
    tree_15_b  bo_tree_15_b
    tree_16 300647713804 2
    rock_d  bo_rock_d
    rock_i  bo_rock_i
    tree_17 17184066572 4
    tree_17_a  bo_tree_17_a
    Elysian_Fields GateKeeper
    tree_17_b  bo_tree_17_b
    Elysian_Fields GateKeeper
    tree_17_c  bo_tree_17_c
    Elysian_Fields GateKeeper
    tree_17_d  bo_tree_17_d
    Elysian_Fields GateKeeper
    palm 17184071680 1
    palm_a  bo_palm_a
    Elysian_Fields GateKeeper
    tree_new_1 128849021964 2
    tree_5_a  bo_tree_5_a
    tree_5_b  bo_tree_5_b
    bush_new_1 300647713804 2
    bushes10_a  bo_bushes10_a
    bushes10_b  bo_bushes10_b
    bush_new_2 300647712776 1
    bushes06_a  0
    bush_new_3 17184066572 4
    rock_h  bo_rock_h
    Elysian_Fields GateKeeper
    rock_i  bo_rock_i
    Elysian_Fields GateKeeper
    rock_d  bo_rock_d
    Elysian_Fields GateKeeper
    rock_f  bo_rock_f
    Elysian_Fields GateKeeper
    bush_new_4 300647713804 2
    rock_d  bo_rock_d
    rock_i  bo_rock_i
    tree_new_2 17184066572 2
    tree_11_a  bo_tree_11_a
    Elysian_Fields GateKeeper
    tree_11_b  bo_tree_11_b
    Elysian_Fields GateKeeper
    tree_new_3 17184066572 2
    tree_11_b  bo_tree_11_b
    Elysian_Fields GateKeeper
    tree_11_c  bo_tree_11_c
    Elysian_Fields GateKeeper
    tree_plane 17184066572 2
    tree_16_a  bo_tree_16_a
    Elysian_Fields GateKeeper
    tree_16_b  bo_tree_16_b
    Elysian_Fields GateKeeper
    tree_19 21477003280 1
    tree_19_a  bo_tree_19_a
    beech 12889099276 2
    tree_17_a  bo_tree_17_a
    Elysian_Fields GateKeeper
    tree_17_b  bo_tree_17_b
    Elysian_Fields GateKeeper
    tall_tree 17184066572 1
    tree_f_1  bo_tree_f_1
    Elysian_Fields GateKeeper
    tree_e 17184066572 3
    tree_e_1  bo_tree_e_1
    Elysian_Fields GateKeeper
    tree_e_2  bo_tree_e_2
    Elysian_Fields GateKeeper
    tree_e_3  bo_tree_e_3
    Elysian_Fields GateKeeper
    tree_f 17184066572 3
    tree_f_1  bo_tree_f_1
    Elysian_Fields GateKeeper
    tree_f_2  bo_tree_f_2
    Elysian_Fields GateKeeper
    tree_f_3  bo_tree_f_3
    Elysian_Fields GateKeeper
    grape_vineyard 0 1
    grape_vineyard  bo_grape_vineyard
    grape_vineyard_stake 0 1
    grape_vineyard_stake  bo_grape_vineyard_stake
    wheat 17179872268 4
    wheat_a  0
    wheat_b  0
    wheat_c  0
    wheat_d  0
    valleyRock_rounded 21476933632 4
    valleyRock_rounded_1  bo_valleyRock_rounded_1
    valleyRock_rounded_2  bo_valleyRock_rounded_2
    valleyRock_rounded_3  bo_valleyRock_rounded_3
    valleyRock_rounded_4  bo_valleyRock_rounded_4
    valleyRock_flat 21476933632 6
    valleyRock_flat_1  bo_valleyRock_flat_1
    valleyRock_flat_2  bo_valleyRock_flat_2
    valleyRock_flat_3  bo_valleyRock_flat_3
    valleyRock_flat_4  bo_valleyRock_flat_4
    valleyRock_flat_5  bo_valleyRock_flat_5
    valleyRock_flat_6  bo_valleyRock_flat_6
    valleyRock_flatRounded_small 21476933632 3
    valleyRock_flatRounded_small_1  bo_valleyRock_flatRounded_small_1
    valleyRock_flatRounded_small_2  bo_valleyRock_flatRounded_small_2
    valleyRock_flatRounded_small_3  bo_valleyRock_flatRounded_small_3
    valleyRock_flatRounded_big 21476933632 2
    valleyRock_flatRounded_big_1  bo_valleyRock_flatRounded_big_1
    valleyRock_flatRounded_big_2  bo_valleyRock_flatRounded_big_2

    and ground_specs
    gray_stone 4 stone_a 4.000000 none 0.700000 0.700000 0.700000
    brown_stone 4 patch_rock 2.000000 none 0.700000 0.700000 0.700000
    turf 5 grassy_ground 2.500000 ground_earth_under_grass 0.420000 0.590000 0.170000
    steppe 7 ground_steppe 3.500000 ground_earth_under_steppe 0.850000 0.730000 0.360000
    snow 5 snow 5.200000 none 1.400000 1.400000 1.400000
    earth 7 ground_earth 3.500000 none 0.700000 0.500000 0.230000
    desert 7 ground_desert 2.500000 none 1.400000 1.200000 0.400000
    forest 5 ground_forest 4.200000 ground_forest_under_grass 0.600000 0.420000 0.280000
    pebbles 5 pebbles 4.100000 none 0.700000 0.700000 0.700000
    village 5 ground_village 7.000000 none 1.000000 0.900000 0.590000
    path 7 ground_path 6.000000 none 0.930000 0.680000 0.340000

    and input that text, then save them to gekokujo/data. if that doesn't work then it might be one of the .brfs

    @phlpp thanks for the reply, and about the warcries and voices: they are from shogun 2, but from what i've seen in other mods, creative assembly is very cooperative when it comes to giving permission for using their resources. i'll send them an email and let you know.

    uhm, I'm quite sure there're already "flora kinds" & "ground specs" .txt files in my folder, I'm assuming you mean add those extra lines into the existing .txt?
  8. Comments: 3.0 Released

    Ermm, anyone getting weird looking trees in-game, not all of them but some species. In mine, they look like steel antenna towers with rectangular plates for leaves. I'm playing the Steam version (v1.15:cool: if that means anything, already tried verifying local cache files in case it was missing texture or something, no dice. Any ideas what I'm doing wrong?
  9. Comments: 3.0 Released

    If I can, their numbers are hard to replace without clubbing peasants which in turn pisses off the clans. If I keep it up the whole of Japan will be after my ass unless the ronin let me into their hideouts, which I doubt, the pricks will probably just steal my onnabushis.
  10. Comments: 3.0 Released

    oppai said:
    the only way to get peasant women is by recruiting them after defeating whoever had them captured i think>>

    That royally sucks, guess I'll just have to club peasant women over the head and brainwash them into onnabushis.

    On a side note, the Iron Bo seems like a frighteningly effective if unassuming weapon in combat, to me at least, and it's long and cheap. I brought down half-a-dozen Uesugi mounted officers with it, of course the AI being not very good at lance attacks helped a bit but still. I think I'll go join the Kaga Ikki and become a warrior monk.
  11. Comments: 3.0 Released

    oppai said:
    @Eiann you can recruit onnabushis by getting peasant women they're bad ass :grin: and @phlpp/Marty the guy kinda appolagized :?: and we all know how much you work for us keep it up... I started a new campaign can't get enough of this :grin:


    Can I ask where/how I can recruit peasant women or farmers for that matter besides rescuing bandit captives?
  12. Comments: 3.0 Released

    Are lords supposed to keep their fiefs when they defect to another clan? Playing as a lord in Lady Imagawa's Tokugawa clan, I've seen her lose Sendai & Edo when a couple of lords defected to the Amako (on the other side of Japan no less) & Uesugi and she didn't do anything about it. Nothing. I had to flat out persuade her to declare war. It just seems weird that a clan leader would allow her underlings to run off with 2 entire cities with absolutely no consequence. Strangely enough, other factions' lords don't seem to keep their fiefs when they defect over to us. What gives?
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