I started over 4 times already, but mostly because of how much the Bandits are just ruining my experience... gah. It's hard to pick/choose battles when you get swarmed by 5-6+ parties of bandits...
Is there a practical purpose to kneeling in M&B? I don't find it to positively affect ranged accuracy at all, just seems to get me shot in the face real quick, especially when facing all ranged parties like the Ikkis and Wokus.
Just a little question I've been looking for "fur" (the trade good).
So far there was no fur in all the city I visit someone know where I can find some for sure ?
In the north of the country ?
Don't think there are any fur traders in Japan, mate. They're more into silk. Oh, in your travels all over Japan, have you seen any Oil for sale? It's required for lighting lamps in a feast but I couldn't find any and the wife's complaining about how our feast would be barely adequate blah blah blah.
I notice at least one I've ran into so far (Francisco) is not listed on the big graphic that comes with the mod. New one? Or are people like him completely safe to have?
creative assembly emailed me back. It's a no-no I'm afraid. Shame too, i could swear i saw a thread a while back where they'd asked for something similar and got a positive response.
@jonathanyu try overwriting them entirely. Make a backup though, as I'm not sure if that's what's causing the issue.
Yeah, i figured it out after noticing the files are essentially similar. Seem to have fixed the funky looking trees, but now there're trees growing out of the darndest places and weird scene objects (glowing white rocks and hay bales in villages)? There used to be little piles of glowing rocks here and there, none too noticeable, but now they've infested entire villages. I think I'll have to revert to the old files, those glowing things creep me out. Hopefully 3.0 doesn't have this issue.
@jonathanyu, i pulled my hair out over the same problem. turns out it's something wrong with the polished landscapes mod for warband, but some mods seem to have it solved while others don't. it's mainly a problem with the .brf resource files reading the wrong part of the texture, because even in openbrf they look wrong. I've modded gekokujo into oblivion so i cant remember the exact file that fixes it. for a start, make two .txt files called
and input that text, then save them to gekokujo/data. if that doesn't work then it might be one of the .brfs
@phlpp thanks for the reply, and about the warcries and voices: they are from shogun 2, but from what i've seen in other mods, creative assembly is very cooperative when it comes to giving permission for using their resources. i'll send them an email and let you know.
uhm, I'm quite sure there're already "flora kinds" & "ground specs" .txt files in my folder, I'm assuming you mean add those extra lines into the existing .txt?
Ermm, anyone getting weird looking trees in-game, not all of them but some species. In mine, they look like steel antenna towers with rectangular plates for leaves. I'm playing the Steam version (v1.15 if that means anything, already tried verifying local cache files in case it was missing texture or something, no dice. Any ideas what I'm doing wrong?
If I can, their numbers are hard to replace without clubbing peasants which in turn pisses off the clans. If I keep it up the whole of Japan will be after my ass unless the ronin let me into their hideouts, which I doubt, the pricks will probably just steal my onnabushis.
That royally sucks, guess I'll just have to club peasant women over the head and brainwash them into onnabushis.
On a side note, the Iron Bo seems like a frighteningly effective if unassuming weapon in combat, to me at least, and it's long and cheap. I brought down half-a-dozen Uesugi mounted officers with it, of course the AI being not very good at lance attacks helped a bit but still. I think I'll go join the Kaga Ikki and become a warrior monk.
@Eiann you can recruit onnabushis by getting peasant women they're bad ass and @phlpp/Marty the guy kinda appolagized and we all know how much you work for us keep it up... I started a new campaign can't get enough of this
Are lords supposed to keep their fiefs when they defect to another clan? Playing as a lord in Lady Imagawa's Tokugawa clan, I've seen her lose Sendai & Edo when a couple of lords defected to the Amako (on the other side of Japan no less) & Uesugi and she didn't do anything about it. Nothing. I had to flat out persuade her to declare war. It just seems weird that a clan leader would allow her underlings to run off with 2 entire cities with absolutely no consequence. Strangely enough, other factions' lords don't seem to keep their fiefs when they defect over to us. What gives?
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