RE: Increased Battlefield size.
I have attempted to follow Maw's instructions. Since I know nothing of python I am assuming that if you edit the scenes txt. you will achieve the same results, at least I am hoping so. Here is what I have done (example):
scn_random_scene_steppe random_scene_steppe 1792 none none 0.000000 0.000000 480.000000 480.000000 -0.500000 0x0000000036038a8c000d234800003254000059550000107f
0
0
outer_terrain_steppe
The 0x0000... number is what I got out of the game in edit mode and moving the sliders for x and y all the way to the right, copying, and then pasting in notepad. Since it appeared to be the same number for each scene originally I again assumed that I could use the same number for each scene. I then changed the size from 240 to 480. This appears to work, however the enemy starts in the middle of the map and I start in the lower left corner. Would you have any suggestions on where I went wrong. Thanks -J