dessan95 said:
Out of curiosity, Doc... i noted the standing animation with the musket carried on the right in front of the shoulder like this...
My question is: are you intent on keep the animation as it is or maybe you intend to change it like this one which is more classic?
The musket is bound to the left hand item bone, therefore you cannot have a pose as in the picture above (the left hand holds the musket in every animation). Not unless there is a command which would allow switching objects between item bones easily. There was no such command when these animations were made.
The other problem here is that there can only be 1 idle animation, meaning that switching to the animation that is in the mod right now would have to be part of the present (aiming) animation, which would really mess up the player in single player and especially in multiplayer.