Nice mod. But there is some serious balance issues.
At start it was very hard to beat anyone, but then I found this Kelemvor guy, who was like superman: 300+ proficiency in every weapon. 10 points in training skill, and every stat at 30, etc. and things are now way too easy, I just hire recruits and let supertrainer train them. Kinda ruins the challenge. And I have read that there are other superhumans also. If they have to be in the mod, make hiring them cost 100 000 or something.
And some weapons are just too good, I have 1/2h Jeveled Sword, with swing 61c, thrust 32p, speed 120, reach 125. And it costs about ~2000 denars. I think I don't need any other weapon anymore ( maybe some ranged weapon), and I just started the game. There should not be superior weapons like Jeveled sword, in native I have to carry around a morning star, two hander, and some fast one handed weapon for various situations, and it was part of the fun that you have to choose your weapons before fight. At least these ûberweapons should cost 10X more than now.
But otherwise, seems like a very nice mod. Haven't played it very much yet though.
One bug(?) Jinnai stated herself as a Engineer, but she has no Engineering skill.