Jackyhk的最近内容

  1. Homing javelins of instant death

    Haha, I don't think realisms can play much a role here. Technically one person on a horse, charging in a group of 50-80 people, slashing a couple heads, safely run out, and repeating the process until they enemy army is heck confused and about 1/4 dead is very unlikely in the real world; we can probably drop the realism about how accurate people can actually throw their weapons (although, to be honest, professionals actually DO tend to throw very far and accurately)

    Plus they are not homing; it's just that when you do see javelins flying, it often means you are fighting a Nord group or sea raiders. Their infantry are virtually all equipped with javelins. So we are talking about usually 10-30 javelins flying at your direction as you run "towards" them. Not surprising to see yourself at least get jabbed 2 to 3 times, according to statistics.

    To be fair, each person only has about 4 throws, so it is not that overpowered imho. If you are really frustrated about how much damage they do, reduce the difficult in game? If you insist on playing realistically with relatively higher difficulty, grab a shield, and try to run in curves such that you have better chance of dodging javelins instead of going towards them like you are invincible (because in real life, you are not invincible; one jab in the head and you go byebye. Since there are about 15 flying towards you, it's not unlikely that that happens, unless you can block flying spears with your sword. :p ) 

    And yes, I do think the speed on your horse affects the opponent javelin damage. If it works for sword and axe, I don't see why it wouldn't work for arrows and javelins (in this case, I was the one cutting, usually the horse. Lol). So, running towards javelins make you that much easier to be killed by them. Have you tried to go around them and hit their behind instead?
  2. Best units of each faction

    Telling Rhodoks armies to hold a position (preferably high ground) should do pretty good on field battle, no? They fight more defensively than the others is all. Nords are kind of the same, but with tougher shields packed. But what do you expect, infantry fails at chasing people and they die faster than people on horses in general, so they are better off holding position and waiting for silly enemies to rush in and get mobbed.

    Just curious, are Vaegir knights not as good as Swadian or Saranaid knights? Felt like they are just as invincible as each other..., but no one mentioned Vaegirs knights as being the top tier units? Sword sisters are even faster cavalry, but they die more often as well if not careful, (sad since they are much harder to find and raise, imho...)

    Marksmen and Sharpshooters are fun to keep because they kill off enemies that are running towards or away from you, :grin:. Only problem is when you are fighting Nords armies.... Feels like sharpshooters pull out lots more kills than Marksmen in general, I wonder it's because I haven't read all the killing messages carefully or crossbow is jut a better weapon in general.

    I fight mostly in the fields so far, so I don't have much of an oppinion on sieges.
  3. Questions on companions

    1. How many companions are there in total? Can anyone give a list of names? I think I have gotten most of them but I still see some random name occassionally in tournaments that I could never find in taaverns, namely Xerina and Dranton. Are they real people that can join you or they just show up...
  4. Trading in Calradia - a Merchants Guide to Profit, Listed by Commodity & Region

    Roland_Deschain 说:
    You can have horses in the inventory and if you have, the will automatically used as packhorses and so you'll travel faster. Packhorses don't mean, that you can store more stuff.

    Ohh... I did not know that. Thanks!
  5. Mount & Blade Warband & Mount & Blade Serial Keys (PLEASE READ!! MAJOR TOPIC!!)

    I am kind of surprised no one mentioned Diablo 2 as a similar example. Their expansion pack only added new features to the original game without changing anything else, and they charged about the same price as the original copy (originally 30 USD for each? I don't remember anymore). It's the same idea really, except TaleWorlds was nice enough to make Warband a standalone without forcing people to buy the original MB if they never heard of it before. So, seems like TW just got slapped in the face by some original MB players just because they were nice enough to make Warband stand-alone for new comers? Interesting...  Guild Wars also have the same idea: new char, new items, new quests => you pay again.

    Maybe some of you who are arguing on the pricing don't consider MB as first tier games like Guild Wars, Dragon Age, NWN or whatever you have in mind, but to me MB is as unique as it can get in the current game market and just this uniqueness itself is more than enough to consider MB as one of the top tier games out there; 60 bucks for seeing and playing everything first hand should be well worth it imho.
  6. Trading in Calradia - a Merchants Guide to Profit, Listed by Commodity & Region

    How do you get pack horse? Are they just normal horses from horse merchant? If so then how do you make them carry stuff for you? I never knew you can have pack horses in this game; the inventory limit as been a pain for me, especially since I like trading a lot and I don't have spare points for inventory management.

    This is one of the best guide I have seen, btw, especially because you listed the "cheap" buy range of those items. In general no matter where you are if you know that item is in a cheap buy range, buying them and keeping them in stock will eventually yield yourself profits, more or less, considering that you are not just doing trades but also actively doing quests/killing bandits at the same time.
  7. A funny thing happened on the way to becoming a Vassal

    Good to know. I was just thinking if I should become a vassal or stay as a freelancing Mercenary. I clearly make more denars from trading than getting the pitiful weekly payment from my tiny village, and without having to protect my village I would have much more freedom roaming around! Seems like the only advantage you have for being a vassal is getting married and being able to own lands (thus more armies); am I wrong at this?

    Thanks for sharing this.
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