Im_a_Turtle的最近内容

  1. Im_a_Turtle

    In Progress Login Failed, Cannot Connect to Server (Steam)

    This post is labeled "Need more Info."

    What more information do you need?
  2. Im_a_Turtle

    In Progress Login Failed, Cannot Connect to Server (Steam)

    Hey, there were a temporary issue that should be fixed by now. Please let me know if the issue is persistent.
    Sadly it still persists. I've come across a problem like this once a long time ago when playing Killing Floor 2 and it had to do with my old internet service providers and Steam both having a problem with reliably connecting to the killing floor 2 servers while my Epic Games Launcher version of Killing Floor 2 was connecting reliably.

    For reference I installed this game on a fresh install of Windows 7, I've tried the beta version switch fix, the Microsoft Visual suites (2005-2015) updates, disabling windows defender and firewalls, and lastly running the game with admin powers.

    I'll probably need to refund and buy my client from GoG or Epic Games and see if it persists between game launchers.
  3. Im_a_Turtle

    In Progress Login Failed, Cannot Connect to Server (Steam)

    Summary: Login Failed, Cannot Connect to Server Computer Specs: OS: Windows 7 SP1 GPU: AMD Radeon RX 470 GPU Driver Version: Radeon 18.6.1 CPU: Intel i7 960 3.2 GHz RAM: 8 Gigabytes Motherboard: Rampage Extreme III Black Edition Game Launcher: Steam
  4. Im_a_Turtle

    Aim Cannons With Arrow Keys

    Still don't understand why people oppose this, its just a suggestion to add an OPTION for aiming with a keyboard. Mortars and howitzers would benefit greatly from this, and obviously the normal field cannon wont. Why not?

    Also don't retort with "It will make them too powerful"
    Well, that is the case only when you have a very good artillery crew, which is fairly rare in this game unless you're in an organized match.

    A good artillery crew is 2-3 players all in teamspeak: one is a spotter relaying distance to the cannoneer, one's a cannoneer, and one is the reloader, just a head up for people who dont know.
  5. Im_a_Turtle

    Inverted movement blocking

    Just as the title says, just simple inverted movement blocking. For example, strafing right make you block left, strafing left makes you block right, forward = down, backwards = up Why? Because your not supposed to move your body toward the blade when being attacked. Your supposed to keep your...
  6. Im_a_Turtle

    Aim Cannons With Arrow Keys

    I see your point, but that still doesnt beat the fact that the mouse in a full server will lag, making artillery ungodly difficult to use. Im pretty sure you've experienced such. All i want is an option to switch the y axis and x axis to set keyboard keys. There shouldn't be any conflict in that, and would most likely increase effectiveness slightly (No im not ignoring your ''cancels out pros'' statement, just attempting to prove its effectiveness)

    For example: A player using the mouse to aim compared to a player using the keyboard will be slightly more inaccurate than the keyboard user. Why? Mouse sensitivity is to blame, especially laser mouse users. One slight cm to the left is 4x's larger ingame and the artillery mouse sensitivity meter isn't in the options menu. As for a keyboard user, he can slightly tap a direction with ease with out worrying about wiggling his mouse.

    I honestly think artillery players shouldn't be restricted to using the crumby mouse aiming. It shouldnt be "that" hard to insert into the game.
  7. Im_a_Turtle

    Aim Cannons With Arrow Keys

    Why hasn't this been mentioned before, I've done a small search and found nothing on aiming a cannon with your keyboard. Why suggest this? Because the mouse is inaccurate, sways alot when you man the artillery gun after loading, and is a pain to hit the same direction twice. Using a keyboard...
后退
顶部 底部