Does this ONLY remove the council of commons effect? Im going for a long playthrough on 1.2.1 still so i dont want to update to newest game version but i NEEED to get rid of council of commons as its getting ridiculousThis was ruining games for me so I just modded the influence gain out.
If you want a copy, just extract this zip file to your Mount & Blade II Bannerlord\Modules directory.
You might have to unblock CouncilOfTheCommonsTweak.dll in Modules\CouncilOfTheCommonsTweak\bin\Win64_Shipping_Client
its a error with the value of settlements, settlements should be considered ALOT more in price. fyi, dont give your companions the perk everything has a price.... they will ransom prisoners for castles with it making yo snowball and ruin the game.When I play with edited skills, usually 200-300 charm, trade etc. it happens randomly. I could depend on the relations with that lord and his situation. When a smooth-talking friend tries bartering with him and the AI decides that the settlement isn't what the lord needs at the moment he just wants to give it to you for free.
I first saw this happening a long time ago, but didn't report since it was caused by the changed skills. Doesn't seem to happen when not fiddling with the skills, but since there are perks in that skill range I guess we are expected to eventually level up that much.
Ah yes so it is. i was thinking of family feud, my mistake. the find daughter quest is very easy then i agree, it should lose you abit of relation with the other notable so it has a small downside to doing it just like family feud does. so if persuasion fails and you kill a guy in the other village you should lose relation with the notables in that village for murder. But if persuasion works then no relation loss from other villageIcarus, that's another quest. The quest you're referring to is the protect someones cousin against another family seeking vengeance. But yeah that one is a legit challenge, fortunately our npc can tank a lot lol