FelipeII said:Yes, on the first patch(on release) the bows wasn't with this lame speed rating, so you could shoot a bunch of arrows in a unarmored enemy to kill him, try the bow now and see that they are not "work fine". =Ssentinel329 said:Bows work fine. I played my first playthrough as a archer and could sharpshoot and take down unarmored troops easily. The bows are not super powerful as they are in native Warband though. they will not destroy shields, nor will they one-shot armored troops.
And I'm not expecting to kill a fully armored shoot with one hit, but with a accuracy of 85 of the bows and speed rating 60 you need to land 3-4 headshots in a enemy using a helm? This is aweful. Again, in this DLC almost all troops have great athletics skills(including you) and shields, you don't need to worry about:"oh, if they ajust the bows I will never be able to play as infantry again" or "No, I don't want all my troops getting killed by arrows."
Why the purpose of ranged weapons in the history:
For now only throwing weapons are working. Because of the new ranged system, the throwing weapons are making all the roles. The bows are only working against enemies at close range when you score a headshot(If the enemy is using a helm, the bow is just useless, because you only have time to one shoot when they are at close range). :S
- Throwing/sling weapons for use against enemies at mid/close range.
- Bows for use against unarmored/medium armored enemies at long/mid range.
- Crossbows for use against heavy armored(no s**t) at long/mid range.
I'm just proposing a rebalance/rework in the ranged weapons because it's really frustating that the DLC doesn't have functional ranged weapons(except throwing) because the players doesn't like to get killed by archers/crossbowmen. The intention of the Mount&Blade is have a precise and realistic combat(the most possible), thats why in MB system you will get killed sometimes by: Spears, horsemen's lances, arrows, javelins, axes, etc. It's all part of the game.
FelipeII said:OBS: I concluded all observations and suggestions by: 1)PLAYING with all ranged weapons and using builds of skills and atributes maximized for the use of it. 2)Using custom battles to test, and I invite anyone to do the same tests. So if you are against my suggestion, so PLEASE, try to bring a good argument, and don't f*** around with things like: Historical accuracy or "But in real life(...)"
seriousgigi said:Yeah but i have only one castle so i want to take this city for myself. My army consist of 100 soldiers. (20 frankish knights) I can't take city alone. When i asked AI to siege and after i joined him, AI demands this city for himself and i can't use 'taking city bonus' for elections. (i don't know do you understand what i mean) So i can't take city again.
ps: sorry for my bad english. in turkey, english education is not good
seriousgigi said:Yeah but when i try to attack -clicking 'send your vanguard to lay the ladders' or sth like that- only my men attacks but we have 2 army laying to siege and my ally's army doesn't come into an assault. Why just i fight with defenders?
Jhessail said:Any hopes for a deep, thought-provoking analysis of cyborgs and the human condition can most likely be put to rest - this will be Transformers style action blockbuster for sure. Except probably **** even under that standard.
Fusilier said:Also explain to me how its reasonable that you can slap someone, yes, SLAP someone with a spear where no spike or rough end even connects with the enemy and still do damage. Better yet imagine hitting someone with mail armor with a stick by slapping his body with it and do damage. They would just shrug it off and hack your skull with an axe or a sword. Spear should only be able to do stab and overhead like in NW, it looks very amateurish that you can slap people with it.
Urban_Viking said:Spears are very OP, the bloody scores that i got on thor's champion with one were ridiculous.
Snazzelicious said:Explain, how are we supposed to know what the complaints will be about? Kind of a pointless thread if you ask me.