HenkieDePost的最近内容

  1. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    It will be a good addition if the rider can get knocked off while the horse isn't dead. By colliding with immobile objects or head on against other horses as an example, or by force if the rider get's hit with too much momentum on his shield or body. This doesn't have to be lethal, but the fall itself should put a 'ragdoll' moment (like skyrim when you fall down a cliff) into effect and give you damage.
  2. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    About stopping cavalry in battles, the battle of Courtrai in 1302 (Guldensporenslag in Dutch) is famous because an army consisting of practically only peasant infantry destroyed a French noble army which had mounted knights. One of the tactics they used was placing a pike in the ground so that the cavalry got startled or slowed down and then using the 'goedendag', a weapon which could be used as a club and as a pike, to kill the rider. This tactic proved very effective, and the Flemish forces defeated the French that day.

    Some of the mechanics could also be used in Bannerlord. It would be nice to see more weapon variety like the 'Goedendag' (Although this weapons was mostly used in 1200-1400 so the timeframe might be a bit off.), but the thing I would really like to see in Bannerlord is that infantry can put their pikes and other polearms in the ground to create a barrier. They put the pike in the ground, slowing the cav, and then kill the riders with other equipment. (Or the archers standing behind the lines shoot at the riders.) This will increase the effectiveness of pikes and such, and weapons like the Goedendag which can also be used as a club also improve the uses of polearmes.
  3. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    DanAngleland 说:
    Gaunt 说:
    Please no, not unless there are super guards patrolling every settlement that will beat you to death the instant you grab anything.

    In TES, you can just grab anything you want with no consequences, it's ridiculous how easy it is to acquire wealth.

    If something belongs to an NPC or shop then you get arrested if caught with the item in your possession, do you not? I can't remember if it is like that in Skyrim but I am sure it was the case in Oblivion.

    Lol, when you grabbed an object in Oblivion 'not placing it in your inventory, just moving it around' that is from somebody else you would be labeled a thief. I once accidentally grabbed an apple in a full inn in the Imperial City for a second. Suddenly everyone shouts THIEF!!!!! STOP HIM!!! YOU WONT GET AWAY WITH THIS!!! and two guards come in and arrest me xD
  4. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    Sloth 说:
    Clones, possible swarm, contagious. Necessary procedures required.

    I am HenkieDePost, and this is my favorite reference on the forum.

    Arvenski 说:
    Seriously, am I the only one who feels that the (non-WB placeholder) graphics shown actually look damn good?

    No you're not. Although graphics aren't top priority, and these graphics aren't mindblowing, I actually really like them. They are a great improvement when you compare them to Warband imho.

  5. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    ITS HABBEDING1!!!11!1!! THE NEW BLOG IS HERE
  6. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    Cookie Muncher 说:
    You're not witty. The rules are reffering to a different type of piracy, and with "general talk about piracy" I was regarding exactly the internet piracy of music, movies and games that are usually bought with currency.

    lol relax, I was making a joke. Of course your type of piracy was about the piracy of music, games and such and it is a good thing that those topics are banned on forums like this.

    On topic: I actually think they will not release a devblog soon. My guess is that they will wait untill E3 (no idea if they have a stand there but if they do this is my guess) and show off some trailers, maybe even with some gameplay, and screenshots. Anyway, I think it will be worth to wait a little longer in order to get a good video, instead of a devblog which is certainly fun to read and informative, but lacks content instead of a gameplay video.
  7. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    I wanted to tell an awesome story about me sailing the seven seas with my pirate ship, but I don't want to get banned so Im sorry guys :razz:
  8. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    Ah, if there is one game I have played more hours than Mount and Blade it is Oblivion. A true masterpiece. :grin: The game has a pretty good replay value, and even when you are completely finished with playing seriously, you still have many hours trying to find glitches, using cheats, searching for easter eggs and other things, just randomly messing around, etc etc. It was awesome.

    One nice thing to do in Oblivion was to create a new character, use the cheats psb and tgm (all spells and godmode), use the cheat for the spellmaker and then create the best command humanoid spell you can possibly make. After you have done that you have to run around the imperial city, using the spell on every single one of them (while in the meantime using the spell on the entire group so they keep on following you) untill you have gathered an entire army. Then you have to resurrect all the guards which are also influenced by your spell and attack one. And voila: CIVIL WAR!!!

    Some of the civilians actually hold up fairly well against the guards, especially the shopkeepers who wear cuirasses and the mages, if you managed to add enough men to your army both sides will be pretty evenly matched! It is fun to just watch the fight by using the noclip camera cheat, but participating in it also is something I recommend.
  9. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    Amontadillo 说:
    However, it's the wrong time period.

    Yeah, unfortunately that still is the case. A man can dream though. haha
  10. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    Cookie Muncher 说:
    You don't know where Macedonia is exactly, do you? Also, let's not turn this into a Civ-like game, where Japanese guys fight with (Not native)Americans in 500BC.

    Lol I perfectly well know where Macedonia is. I wanted a greek oriented faction and started talking about the city states in southern Greece. Then I came to the conclusion that a faction based on Macedon or another hellenic kingdom would fit better with the Roman-Empire based faction than a faction based on archaïc/classical Greek citystates. Although Macedon is indeed not located in a archipelago, it would be a nice touch to a hellenic-based faction and would give a good cause for naval exploration and new area's/civs.
  11. HenkieDePost

    Mount & Blade II: Bannerlord Old Discussion Thread

    If we do have a faction based on the Romans, it would also be pretty cool if a spear based faction is based on the Greeks. It will be pretty cool to be able to wield Hoplite-like soldiers on the battlefield. But because of the fact that the height of the Greek poleis was before the height of the Roman empire it will be more accurate to have a faction which slightly resembles Macedon. If navies are somehow implemented it will be cool if this 'Macedonic' faction is located in an archipelago. Another interesting faction will be a chinese or japanese based faction, but those will be difficult to implement in the lore, just like the greek one :sad:
  12. HenkieDePost

    Mount&Blade II: Bannerlord Developer Blog 5 - Virtual Skeletons

    The tavern looks great! Can't wait for more information haha, let's hope that it will not take so long for them again to make another blog :razz:
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