Are you still experienicing this on v1.1.1 version of the game?
Yes, same error on v1.1.1. And the error is now happening outside of steam. I tried running Launcher.Native.exe and the error happens immediately.
C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\Launcher.Native.exe
Error 1
Faulting application name: Launcher.Native.exe, version: 0.0.0.0, time stamp: 0x640b16b0
Faulting module name: KERNELBASE.dll, version: 10.0.19041.2728, time stamp: 0xe7e53a4e
Exception code: 0xe0434352
Fault offset: 0x000000000002cd29
Faulting process id: 0x39a4
Faulting application start time: 0x01d95784c02ed854
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\Launcher.Native.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 1a1afa68-23fb-441b-b135-305e26c627dd
Faulting package full name:
Faulting package-relative application ID:
Error 2
Application: Launcher.Native.exe
CoreCLR Version: 4.700.22.51102
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ArgumentNullException: Value cannot be null. (Parameter 'ptr')
at System.Runtime.InteropServices.Marshal.GetDelegateForFunctionPointer(IntPtr ptr, Type t)
at TaleWorlds.TwoDimension.Standalone.Native.OpenGL.Opengl32ARB.LoadFunction[T](String name)
at TaleWorlds.TwoDimension.Standalone.Native.OpenGL.Opengl32ARB.LoadExtensions()
at TaleWorlds.TwoDimension.Standalone.GraphicsContext.CreateContext(ResourceDepot resourceDepot)
at TaleWorlds.TwoDimension.Standalone.GraphicsForm.InitializeGraphicsContext(ResourceDepot resourceDepot)
at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.Start()
at TaleWorlds.MountAndBlade.Launcher.Library.Program.Main(String[] args)
at TaleWorlds.MountAndBlade.Launcher.Library.Program.NativeMain(String commandLine)