I got pissed off with Warband sun settings and ridiculous angles (sun almost at zenith at noon, almost at horizon during evenings...).
So I checked skyboxes.txt and tested few things (just few minutes of testing, really) - to find out what I need to change t have better skies.
xenoargh, I'm aware that people have problems with PL and PB licenses etc.
What I wanted to aviod (happened to some of my friends) is someone using their job, changing it so it looks terrible (because most of modders are amateurs) and putting authors name in credits.
So it looked that my friends...
No, they will be new buildings, in separate brf file.
Yes, I do this in openBRF
2-3k triangles, ~7 textures 1024x1024 or 2048x2048 (better to make textures bigger)
Probably GPL or Creative Commons license. Not restricted to M&B community
I want to set up "base" - buildings +environments. for...
Some screens from 3dsmax (I was testing street modules with really simple/small scene).
This shows overall style/mood.
No ambient occlusion - just simple light with shadow map.
No vine/plants yet.
And lot of textures will be tweaked
Hi all, again me.
Rhodok pack was - sort of - almost - ready for some time, and I need to finish it finally.
Rhodoks will be something like italian/spanish/portugese/turkish mix.
Red roofs, lots of stone, a bit ornamental, possibly I will add some wine growing on the walls.
Spaces will be more...
Ok, so about those errors displayed in 1.126:
It seems that TW changed a lot, one thing they did was deleting unused materials - and since they absolutely love mess - in particles2.brf there is a lot models like meeting scene terrains, plants etc.
And this brf had ground stones model that used...
I just discovered that DAta folder is moddable in Warband!
Just revert your old flora_kinds and ground_specs in Warband/Data folder.
Place new files in\Modules\Polished_Landscapes\Data
Ok, then copy Native module, rename it and istall PL just as I wrote on 1st page.