Recent content by Grubfist

  1. Grubfist

    Trebuchets completely overshadow all other aspects of siege warfare

    For actually breaking down the walls you are correct, but for the battle catapults are amazing. Their dispersed impact is huge and can easily kill ten units in one shot if they are reasonably clumped up.
    Yes, I am talking about specifically siege warfare on the campaign map, and the descriptions given to each weapon there. I should have clarified, thank you.
  2. Grubfist

    Council support is always all or nothing.

    I was asked to post this here instead of steam discussions (I thought it was a bug): Every policy seems to be either 100% support or 0% support. Even with new young noblemen coming in, ALL noblemen appear to have exactly the same ideals. This makes the entire concept of the "Policies" tab...
  3. Grubfist

    Trebuchets completely overshadow all other aspects of siege warfare

    I was asked to post this here instead: The weapon descriptions imply you will need ballistas and catapults to protect your trebuchets while they fire at the wall, but in truth, a ballista or catapult will die in 1-2 volleys, long before the next weapon can finish its build. Trebuchets have a...
  4. Grubfist

    [BUG] Combatants not recognizing defenses

    Is there even a mechanic for opening gates instead of just destroying them, lol?
    Yes, I was able to open the gate by using the interact key on it.
  5. Grubfist

    [BUG] Combatants not recognizing defenses

    I joined an army that attacked an enemy siege camp and the city defenses joined us to attack the camp. All our troops spawned inside the city walls, behind the city walls (not on them) and proceeded to slam their faces into the walls of the towers and into the gate. All the siege army's troops...
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