Agreed, there is a lot needing fixing, and hope for improvement! Does it help to ask for things like this in the crash dump report we send regularly? If not I do not want to pester them with more information/requests.To me it makes no sense that I can't level up my companions that are leading other parties or caravans. In my current game I have a companion leading a party that I have following me around in my army to buff my leadership and increase my party size. The only way I know of to level this companion up is to disband his party, take him back into mine, level him, and then reform the party. Not only is it a total pain in the butt, but it is counterproductive. The end result is that these characters don't get upgraded. Taleworlds, please allow us to upgrade these characters without taking them into our party.
perhaps my bad , I'm in Game of Thrones a world of ice and fikre, I assume it is different than clash of kings, but I don not see it under search on Steam.Cozur said:By the color of the tunics?...
I second that idea. Have thought about it for a while with internal grumblings. It does not make sense the fortress would have less ammunition than the field army. You could make a quartermaster to develop, or a skill. One that only hands out limited ammo for the Isandlwana re-make. On the other hand I'm not complaining about the never ending ammo in the field so even if the battle is lost my leader character can still take out 100 enemy by riding back to the supply chest again and again.Saul said:I'm approaching this as a total noob to game development, however modders seemed to handle it pretty well with Persistent world in M&B warband. I would like to see arrow ammo deposits setup during defense siege battles so players can replenish their arrows at least a few times without having to collect misfired arrows that accumulate on the walls.
Tie - Tymessen said:lititz said:Why are more people not bothered by the fact that lords/characters do not die?
There are bits of code and mods that allow you to execute your prisoner lords to kill them off permanently.
the problem is that they won't die in battle against each other and if they did die there would be need for children to take their place after some years.
also a problem, you can play a game for 200 years without anyone aging or dying from oldage awell.
Sorry, this is Viking Conquest. One other thing there , how come all the women in the world know where everybody else in their kingdom is , but my wife? Too much time with the swineherd, but it would be nice to have information on location of folks in my own stronghold at least as good as in the bumpkin fortresses.TheShinrog said:What are you playing? It's definitely not native warband.