godot的最近内容

  1. godot

    Two concerns.

    Cznielsen 说:
    godot 说:
    Cornelius 说:
    Even though I've conquered half of the opponent's fiefs, the king is "unable" to conclude peace...
    Try conquering the other half.  They'll beg for peace.
    Not really, even if they are stocked at the last castle with nothing but peasants... they will never conclude peace!
    I never cap their King or Lords.  When they beseige me I repel the first wave and then sally onto open field to mop up the leftovers.  If most of their armies are reduced to single digits then some other faction(s) nearly always takes advantage and declares war on them.  That's when the peace offers start popping up day after day.  I nearly always refuse because they rarely ever attack me once they start begging for peace and giving them peace tends to discourage other factions from attacking them, and if they're attacking them then they're not attacking me.

    Of course, your mileage may vary.  :neutral:
  2. godot

    Two concerns.

    Cornelius 说:
    Even though I've conquered half of the opponent's fiefs, the king is "unable" to conclude peace...
    Try conquering the other half.  They'll beg for peace.
  3. godot

    Longest weapon with swing while on horse?

    Berserker Pride 说:
    Betcha sword of war has the longest ACTUAL reach (130).  Polearms lose 22 reach due to the overchoked up swinging animation.
    I didn't know that.  That would bring the hafted blade from 153 down to 131.  Glad I stuck with my SoW.
  4. godot

    Ask Villagers About War Parties ?

    The village elder always knows exactly how many recruits are available, but can't tell you if he's seen enemies lately without first wondering "Hmm... let me think..."  :???:
  5. godot

    Just freaking shoot me

    Moral of the story:  Never agree to do the training quest for your Nord villages.  :lol:
  6. godot

    Question on pack horses

    I've just tried moving my 80-unit army between 2 castles a few times with around 8 inventory slots of food; 1st with 1 extra horse, 2nd with 2, 3rd with 3, and 4th with none.  Each time my party travelled at a steady speed of 5.5.  I'm quite sure that if I fill all inventory slots with Iron my speed will drop much more if I have fewer horses, but with a mostly empty inventory there appears to be no difference at all.

    Pathfinding is the only skill I've found that affects map speed.  My Deshavi has 6 in PF and when her health is in the red after a battle the party moves a lot slower.  Morale helps map speed too.  I remember once chasing an army around with exactly the same speed until we happened to pass through a village where I bought some honey and butter.  The additional morale allowed me to catch them.  :mrgreen:
  7. godot

    How to marry a Lady in 5 seconds.

    She reminds me a bit of ET.

    et_1474485c.jpg
  8. godot

    Sationing troops in a just captured city/castle

    The game should automatically station a small garrison of minor units at any newly captured town/fortress.  The garrison would remain inaccessible and be automatically removed if the player is assigned as the estate's new lord.  This way a player doesn't have to chase off besiegers for up to a week while the king makes his decision as long as he returns in time to join the battle, which is currently impossible with no garrison.
  9. godot

    How to marry a Lady in 5 seconds.

    Actually, I think I know the Lady you're referring to.  Is this her?

    Lady_Fughly.jpg


    I'm surprised it took all of 5 seconds.  I pray your daughters take after their father.  :razz:
  10. godot

    Imprisoned Lord Appointed New Marshall... seriously!!

    Just as I was preparing to engage a Nord army with the intention of liberating one of their prisoners, Boyar Rudin, the Vaegir King appointed him to be our new Marshall.  Hmm...  I'd have thought that his current status as a Nord prisoner would have damaged his upward mobility within the Vaegir...
  11. godot

    What is the rationale behind the new command structure?

    The new command menu system is one of the best features of Warband.  The original Operation Flashpoint had the same system for dealing with its highly complex command menu tree.  After a short while of getting used to it the player character was rapidly barking out detailed orders to his squad just as he would in real life.
  12. godot

    What armor are you using?

    Puerkl8r 说:
    I don't understand how people do archery in 3rd person view, it just seems so much easier in 1st person.
    I'm a horse archer and I find riding is much easier in 3rd person, while during sieges it's much easier to check over ledges and around corners without getting targeted.
  13. godot

    Bow or Crossbow?

    Your main limitation could be Weapon Mastery of only 4, which means the proficiency of whatever you choose will plateau a bit early.  With that in mind a light crossbow will probably serve you better.  And with STR of 12 you'll still be able to use a Masterwork Light Xbow which hits for almost 50 dmg.

    Captain_Octavius 说:
    Fattyfat 说:
      I'm under the impression that one should always use a bow that is 3 or 4 points lower in power draw requirement than what your power draw is, and that leaves very few bows to choose from.
    That is nonsense. I don't understand why so many people think Power Draw works this way, read the description again, carefully! Power Draw adds 14% damage for EVERY point invested, not just for the points above the bow's power draw requirement.
    I believe he may have been referring to accuracy and reticule closure which improve dramatically when your PD exceeds the bow's requirement.
  14. godot

    What armor are you using?

    Same for me and companions:
    MBarmour.jpg

    Heraldic Mail in the short jacket style.
    Great Helmets.  Excellent value and allows me to see their faces during dialogues.
    Plate Boots.
    Hardened Leather Gloves or Reinforced Gauntlets if cash reserve permits.
  15. godot

    What is a good build? (share yours too!)

    darkweaver 说:
    I'm guessing your warbow isn't masterwork...
    Don't remind me!  :razz:  This character has only seen one of those show up during this very unlucky playthru and that was in his first week.  :cry:

    By the way, whenever I've tried going heavily with Int and Cha the skill I missed the most was Athletics; not so much for battles as for simply climbing stairs in taverns while looking for ransom brokers, bards and book sellers.  :lol:
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