looks like the team has abandoned this thread. However it is very uncommon for a popular mod to have everyone of its player base on Discord, especially those from “exotic” countries.
In any battle larger than 130 troops I played so far, formations of the two armies just Mindlessly rotate against each other for 15 minutes until they completely swap sides with nothing meaningful happening.
It is a huge waste of time and I tried to adjust a few battle ai settings in the camp...
Damn your mod works just perfectly with Separatism.
Because kings are "Generous" now, floating clans start to get steady. No more consistent faction hops.
And because the capturing clan gets the temporary fief and its bonus effect on the vote mechanic, more clans are getting land and people are...
Greetings your mighty zenDzee.
Could you please upload the code into a mod so plebs like me who know nothing about coding can have it too?
Many Thanks! :oops:
Those mechanics aren't really hard to figure out. Most people will try to do some tests on their own to decide whether they encounter a bug or a feature.
Plus, search the forum if you are confused, ask away if you could not find an answer. But you should not be so entittled to @ Devs in hope of...
Wow thats very informative, thanks a lot for your time and effort.
But.....there is another question risen from my curious little mind:
How can Ai lords lose relationship with a supporting notable? They don't do quests so they can't fail them apparently, and unless their fiefs are conquered by...
The mod devs have to be paid to work on this project. Or TW just buy it and officially publish it as a DLC.
The assests to be created are just way too detailed campared to warband and that require a lot of hard labour which does not come cheap.
For what I have noticed kingdom strength dropped to 3000ish, basically means one strong army or very weak ones. And because notables have 100 power, not only the armies don't have noble troops, but also lack high tier units since higher notable power spawns higher tier troops for recruiting...
This bug is downright gamebreaking and deserves top priority IMO. Crashes you may dodge, economy you may ignore. But this......just can't let people play.
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