Galiathus的最近内容

  1. Galiathus

    This task flow is stuck, is it a bug?

    I created a anti-empire kingdom,but this mission isn't complete.The mission goal "be an independent clan" that was originally achieved was also canceled after I established the kingdom, but the following sentence says that I followed the advice of Arzagos and created my own kingdom
  2. Galiathus

    My game is suddenly unable to create a saved file.

    Can you save other new saves, or does this affect all the game? If the latter, it may be related to something kn your computer, like Antivirus blocking Bannerlord from making changes inside Documents folder, where save games are hold.
    other new saves can save,only this save cannot saved
  3. Galiathus

    My game is suddenly unable to create a saved file.

    A dialog box pops up during saving saying failed to create saved file. Certainly not a problem with the MOD, because I played all afternoon, and the saved did not have any problems, but there was a BUG. One of my castles suddenly appeared 81 imperial peasants, and then I can no longer save the...
  4. Galiathus

    I have always felt that the NPC is still too weaken ...

    I may have posted before, but the below mod is perfect for letting you fix all of the below issues.

    In fact, I still tend to let the production team solve this matter, because the production team's idea is much better than our players, and this MOD may have dependencies. I am not saying that using this MOD is wrong I just think that if you use this mod to modify the NPC, it will be easy to make the NPC too powerful.
  5. Galiathus

    I have always felt that the NPC is still too weaken ...

    I got a bugged heroine, she was level 16ish with no stats and focus points, BUT I got to distribute like 18 focus points and 10 attribute. Now I have the perfect scout hero, with focus only in the relevant areas.
    But I think this is not a bug, but the effect that the NPC of this game should really achieve. NPCs with different backgrounds specialize in different tasks while ensuring basic combat capabilities. So if TW is not willing to add more attributes and mastery to NPC It would be better to keep these points unallocated
  6. Galiathus

    I have always felt that the NPC is still too weaken ...

    What's even worse is that some of them have attributes in all the wrong places. I found a scholar with 1 INTELLIGENCE!! This makes it impossible to raise his 100 medicine skill any further. Control was his highest at 5, but he had zero levels or focus points in any of those skills. What gives?

    Are attribute levels and focus points distributed random, or did the person who set those values for wanderers not have any idea how leveling even works?
    I am more inclined because the reason why the NPC system has not been completed yet leads to the assignment of the character background and name but not the assignment of attributes.
    I raised this issue only to hope that TW can see this, and it will be fixed in a future version.
  7. Galiathus

    Why is Sturgia so desperately poor? (1.4.1)

    Because Sturgia was raised by a stepmother~~~LOL,LOL
    Seriously speaking, it is mainly because this country was born in the Northland, which itself is cold, so it is normal to be poor.
    In addition, the horizontal span of Sturgia's land is too large.and often went to war on both sides, and the support of lords was not timely, resulting the village,caravans often being looted, and it was very easy to lose the city.
  8. Galiathus

    I have always felt that the NPC is still too weaken ...

    Let me compare some data first Players: Level 1, 18 attribute points, 12 mastery points to start. Tavern NPC: Levels 9-16 vary, 17-19 attribute points vary (based on character level), and 13-20 mastery points vary. Don't you find it strange? If you don't think that, then I will put some more...
  9. Galiathus

    When will this old problem be fixed?

    The parts of the weapons forged by yourself cannot be matched.And there will be no problems when it is just forged.But the model will be misplaced after save and load. Although this small error does not affect the use,but it seems to cause the weapon to not hurt when it is too close to the enemy.
  10. Galiathus

    I guarantee that no one has paid attention to this

    I experienced this same thing while doing tournaments in Battania. They swung their two-handed weapons so fast it´s impossible to counter.
    Yeah I don't think they tested it out or maybe they did but wanted the perks in beta and didn't know how to fix it in time. People have made posts about it.
    At least it doesn't crash the game.
    I'm pretty adamant about killing lords from behind at the battles start, can't take a chance of letting them play rough with my dudes.
    Southern Empire Juggernaut --- Tharos (270 two skill level)
    Battania Juggernaut --- Caladog (300 two skill level)
  11. Galiathus

    I guarantee that no one has paid attention to this

    Since the one-handed and two-handed skill changes, I haven't paid attention to what happens when the skill level exceeds 250. Today I tested it unexpectedly. I found that after finishing the last skill, the one-handed sword's two-handed sword's waving speed was so fast that it was invisible to...
  12. Galiathus

    After the reunification of the empire, the secondary family can also grant the fiefs like the main family.

    Game Version 1.4.1 BETA.Ragea give Pravend to the three minor family after reunion empire The 3 family is Beni Zilal,Forest People and Ghilman from left to right And can't buy them back after you give them the land,only can recycle the land by voting
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