I'm going to start off with: Don't get me wrong, I approve of this feature. Anything to add immersion, even if it's something small like this, helps. But it seems like this could easily have been a smaller part of a larger animation-based blog, rather than having to be its own blog. It just seems such a minute feature to be worthy of its own entire blog. While it's a nice little thing to have in the game, certainly, in the grand scheme, it's practically nothing, especially considering the increasing hunger of we wolves in a seemingly endless wait for a video game to sit down and play.
Whether the actual intended purpose of these blogs is to create hype or not is irrelevant - you may as well be walking through a Turkish prison pushing a cart with a 7 course meal cooked in a five star restaurant, plates bare for the prisoners to see, smells wafting, saying, "The purpose of this food is not to make any of you want to eat the food." It's the closest thing to Bannerlord we may ever have - we - some of us at least - are holding onto it for hope.
All of that said, this blog, while again about a feature that I do approve of, is, as some have said, disappointing, and really sort of insulting to someone who just bloody wants to play Bannerlord, and I know that's not just me. It seems like absolute filler, a stalling tactic, a covert, perhaps unintended admittance of, "Really, we've got nothing."
It doesn't help that, from the information gleaned from these blogs, much of the game sounds woefully unfinished. There's apparently no main storyline some 6 years post-announcement , for example - you'd figure there'd be something on paper somewhere if we've decided we're bothering to actually have a story this time "here's what it's going to be". Like we've got detailed histories of some of these factions spanning hundreds of years of game time, but we're not sure what our core narrative is yet. Now, I like story in my games, bur frankly Bannerlord could ship without it and I wouldn't care. Mount and Blade never had a story. Warband sometimes pretended to have a story, but it didn't have a story either. They didn't need them. They were fun anyway. It's more the thought of, yes we're going to have a core narrative, but we have no idea what it's going to be despite conceptualizing for 6 years that I can't wrap my head around.
Point is, at least for me, this blog wasn't just disappointing, it really made me lose a lot of hope in regards to ever actually playing Bannerlord; not that I wouldn't buy it - immediately - if it were available, but that it may never see the light of day for me to do so. The longer this goes on, the more 3dRealms the whole thing smells, and I'm sure there's a Mount and Blade: Forever joke in there somewhere, but it's feeling less like a joke every time another Thursday passes, especially so with this particular Thursday.
I dearly hope that I am wrong, because I would love to play what this game has promised to be, but in this dark hour I am deeply doubtful, and saddened.