Former Target Employee的最近内容

  1. Former Target Employee

    Sturgian Fur & Aserai Dates Trade Route: 8000+ denars in a few minutes

    I am able to find out what is generally cheap in specific places, and where items are generally in demand. But the honest truth is that none of it helps as much as I would like. The AI merchants are playing the same game and prices are rapidly changing.

    For example. Dates are nonexistent across the whole map, to be found exclusively in Aserai (with one village in Western Empire). You're almost guaranteed to find cheap dates down south, but there is no guarantee you will find a 'perfect buyer' because the AI merchants have already sold dates to them, decreasing the demand. You might get lucky every now and again and find a town that has no dates and thus demands them. But it's all about luck and chance. A town demands specific items, and you either make it there with those items first and profit, or one of the many AI merchants beat you to it.

    Conducting trade between two or three towns at a time is probably a better option in the long run, because you can see what the towns are demanding, grab it from a nearby town, and deliver it before the AI merchants are able to beat you there. Another user made a guide for this approach and it is worth a look. It was very doable for me as soon as I opened up a campaign, trading between Zeonica and Poros.
  2. Former Target Employee

    Sturgian Fur & Aserai Dates Trade Route: 8000+ denars in a few minutes

    Here is the Sturgian Fur Trade. Paint.Net crashed over and over again because the picture was so large I guess, so it's a terrible map. Also I couldn't take a screenshot of the whole thing because if I zoom out too much the villages disappear, so it's two screenshots laid over each other.



    Excellent tips...
    I sold to villages as long as the price was red and they had a material I wanted. Just depends on the situation tbh.

    Good research so far...
    I think that's just dependent on the the town's current supply and demand. Some places took a couple of dates, others took maybe 10 or more dates.
  3. Former Target Employee

    Sturgian Fur & Aserai Dates Trade Route: 8000+ denars in a few minutes

    That's interesting...
    Yeah I can only figure the AI merchants are doing the same thing you're doing - so you're constantly competing with them. I will try to get a map up for the Sturgian Fur Trade to help show you where the fur villages are.

    Grapes and wine are cheap in Vlandia because they're abundant there, and also in Battania. They're rare or almost nonexistent across the rest of the map.
  4. Former Target Employee

    Sturgian Fur & Aserai Dates Trade Route: 8000+ denars in a few minutes

    This is the Cotton Run, which can be done in the Northern Empire. Very quick method to buy cotton for low, low prices. Cotton is a raw material used by velvet weaveries to make velvet, which is generally expensive. The villages in the image primarily produce cotton. The towns may have extra cotton or even velvet for cheap. Both cotton and velvet can sell for good money across the map.



    Edit: It's not always a good idea to buy large quantities of something. Sometimes it is rewarding (like with dates), other times it isn't (like with cotton). You're constantly competing with other AI merchants who buy and sell every good all across the map which makes the prices of things rise and fall all the time.
  5. Former Target Employee

    Sturgian Fur & Aserai Dates Trade Route: 8000+ denars in a few minutes

    My man, Target really teach you some tricks, is this a merchant run? And great detailing in your trade route, may tried it later when I play a Sturgian Bandit/Merchant.
    Kudos!
    Not a merchant run exactly. Just experimenting and trying to get a handle on how things work. Good way to spend all that money the wood workshops made me pre-patch!
  6. Former Target Employee

    Sturgian Fur & Aserai Dates Trade Route: 8000+ denars in a few minutes

    I can't believe Target let you go, you're an absolute professional.

    Nice route and great info! Are you playing as a merchant or is this just how you're making some early denars to fund your world domination?
    Well I was only seasonal at Target, and was let go when the season ended. Best job ever. I worked 30 hours or less, more hours were optional. Working 30 hours a week there brought in more money than any other 40/hr a week job has. Perfect hours, excellent pay, amazing coworkers and management team... wish I could have stayed until I finished college.

    I've always been interested in trading, supply and demand, production, logistics, etc. I was really looking forward to the economic system in this game. I really love learning about raw materials, processes, finished products, local/regional supply and demand, and mapping trade routes. I've been having a lot of fun learning where things are, where they're not, and how to efficiently move product to maximize profits. I'm not playing 'seriously' right now, I'm just trying to learn how things work right now. When I find a reliable method I will start over and play 'for real'.
  7. Former Target Employee

    Sturgian Fur & Aserai Dates Trade Route: 8000+ denars in a few minutes

    Good evening Target guests. In Sturgia stock up on furs via this route: Tyal-->Glavstrom-->Varnovopal-->Sibir-->Balgard-->Ferth-->Ov-->Omor-->Kranirog-->Varcheg Bold indicates towns, not bold indicates villages that primarily produce the material. If you do the above in order none of these...
  8. Former Target Employee

    Here is every 'primarily produced' resource and where you can and can't find them

    maybe edit the spreadsheet so that you put the top produced item on top and going down, very nice job
    That's a good idea. I can easily edit it on my end because I have it on Excel. I've never used google docs before so idk if you guys can download it on your end or not.
  9. Former Target Employee

    Weird Vlandian village

    Mountain lakes, maybe?
  10. Former Target Employee

    Here is every 'primarily produced' resource and where you can and can't find them

    I made a spreadsheet of every village and the good they 'primarily produce'. They produce more than just that resource, however; almost every village will produce grain, for example. https://drive.google.com/file/d/1-5PUHZ1uPMBYnOdE26j1CMpJqa9sSY8-/view?usp=sharing 49 primarily produce grain...
  11. Former Target Employee

    Route 230: The Salt Road (Warband Trade Route)

    Good trade route guide.

    The economic system in Warband is low-key genius, it's a living breathing market system that actually fluctuates based on supply and demand and uses a dynamic relationship between production centers (towns) and sources of raw materials (villages).

    It makes the economies in other games look one dimensional. Take Skyrim for instance. The prices of goods are always at a fixed-rate, regardless where you buy/sell them, the only difference at all being your character's speech skill/perks. Selling a mammoth tusk in Whiterun will get you same amount of gold as selling one in Solitude.

    Warband's economy is probably one of the most interesting and unsung aspects of the game.

    If I could find a good map I would try to create a simple visual to help people, but I can't find one I like.

    And yeah, I do like the economic system a lot. I've owned the game for a very long time, but never devoted a lot of time to it, and when I did I never focused on the economic aspect because it felt daunting. But once I researched the goods that the towns produced and drew a map of what was being produced and where, I noticed the velvet/linen/salt/spice/iron trend. As I was running some tests I noticed the availability of dyes in the Sarranid Towns, Flax in Praven, and Raw Silk in Rivacheg I expanded my operations to bring these raw materials into the trade route and sell them where they would be used. The clockwise flow of goods works so well!

    The only problem I had was when goods merchants were unable to buy all of the goods I offered them... and idiot me didn't think to sell to the arms, armor, and horse merchant! It's far more lucrative... /facepalm

    I look forward to finding trends in Bannerlord!
  12. Former Target Employee

    My head-canon is that Rhodoks are Battanians

    Obviously the Rhodoks came from the Swadians, and the Swadians came from the Vlandians. Logically, one could say the Rhodoks are Vlandians. But my head-canon is that the Rhodoks are descendants of Battanians, or at least Vlandian-Battanians. The Kingdom of the Rhodoks draws a lot of...
  13. Former Target Employee

    Route 230: The Salt Road (Warband Trade Route)

    Route 230, or "The Salt Road", is a trade route to help get you on your feet financially in the early stages of the game. There are more efficient methods out there for sure (Floris' AAR, Chapter 29), but Route 230 is easy to learn and remember, adaptive, will help you understand the trade...
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