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  1. [Suggestion] Persuasion off of Charisma

    Thundertrod 说:
    Every point you put in to Int gives 2 skill points so 30 int can support 6 skill at 10.
    and there are 11 INT skill so you need 2 INT chaters to ger the all IE Jemus and Ymira

    30 CHA can only support 3 skills at 10.
    and it has 3 skills two of wich only your main can use.

    I didn't think about this way until you brought it up, but I see what you mean.

    But I see that this information can be used to support the 'persuasion as Charisma' arguement. As it is two characters are required the cover the Intelligence skills, which they barely do, so removing a skill could be helpful. Furthermore, there is no need for any of the characters to have charisma at all, unless non-personal skills are put into the category. Persuasion as Charisma helps to balance npc characters as well.
  2. [Suggestion] Persuasion off of Charisma

    I was surprised when I saw persuasion in the intelligence category too, but I was ok with it, since intelligence is required to persuade.

    Later I realized that Intelligence has 11 associated skills and Charisma has a mere 3. And that's were I believe the issues lies. Intelligence is a heavy stat and putting persuasion into Charisma is a logical step for balance and also follows player intuition.
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