Ferimer的最近内容

  1. Ferimer

    Issues with Income

    Every day my income shows a + coming in but when the day finally changes I am bled dry at a large negative of almost 2k. I have no idea what is going on as everything in my tabs claim that I am to have a profit and not a negative. I have no idea what is going on. is it a bug? what should I do?
  2. Ferimer

    Auto-block in singleplayer

    We aren't talking about the blocking button or the shield, we are talking about how the slighted mouse movement change the blocking direction and how some people have poor reflex so they can't block every hit without a shield.
    It doesnt matter what direction you have the shield as you can still turn the mouse in any direction You can also change it that blocking doesn't happen with the mouse but with the directional keys in the settings as well. meaning that the direction of the shield or weapon will be in the direction you are moving. If you are walking left it will block to the left, walking forward will block forward. Maybe try that? LIke i have mentioned place the THird person camera distance further back so you can see more of what you are doing it will help you
  3. Ferimer

    Auto-block in singleplayer

    I never said I was disabled. I just don't think that the blocking control system is even vaguely interesting or fun, and basically makes half the weapons in the game next to useless.

    Some people here are disabled and legitimately cannot play without this feature which is equally unfortunate.

    Also, you seem to lack empathy. You should probably seek psychiatric help with that.
    How cant they? if you are playing a pc game with one hand and using a mouse and keyboard well good luck to that. Less fingers? You realize IN WARBAND you still needed to put the shield up anyway to block right. so how is it they cant move to the right a little or left. You don't technically need to DIRECTIONALLY BLOCK you just PUT YOUR SHIELD IN THE WAY. MOVE YOUR FEET. Pull the third person Camera back in the settings so you can see more of what you are doing. Change the shield block to something else and move around you can remap your buttons
  4. Ferimer

    Auto-block in singleplayer

    Imagine for a second that you're so emotionally insecure that you have to try to dictate how other people, who may have a phsyical disability, play a video game. Imagine for a second how much of an enormous douchebag that would make you, that when someone says to you "I have 3 fingers on one hand and athritis in the other and I'd like the auto-block option, as per every other M&B title" your response is "Learn to play" as if you have any authority to gatekeep on TW's behalf.
    you have all these problems you realize they make special controllers for stuff like this right. look up Microsoft and their ambitious controllers for those disabled. perhaps something you should look into buying for yourself so you can learn how to play. Do you play First person shooter games? if so how do you do it with all the commands and everything you need to follow? One hand controls your characters hips and WSAD controllers your feet. . you need to hold up your shield anyway in WARBAND to block you cant move your mouse at the same time? give me a break.
  5. Ferimer

    Auto-block in singleplayer

    Yes. Auto block. Like all the other games. Manual block was a niche feature that most people used in multiplayer, but not single player.
    Shields are still more powerful than weapon blocking. Even with auto block direction. Multiple attackers. Archers. Blah blah blah. This **** has been explained ad nauseum here. Just read.
    So learn how to block, its that damn simple. Why not go message Epic or activision and tell them that you want HOMING bullets in Their shooter games in campaign because you are terrible at aiming and shooting at the same time. you cant do both its too hard. See what they say there.
  6. Ferimer

    Auto-block in singleplayer

    We aren't talking about shields here, bro.
    You can do the same damn thing with a sword, you also realize that sword is nowhere near as effective as a shield. your character has many parts that can be hit and take damage. Head, shoulders, legs, feet. arms. forearms. all these parts can be hit. YOu trying to block someone swinging at y ou with a sword and expecting it to block every single time? learn to turn your body. The AI is designed to try and hit you not like Warband AI where they just run at you at swing, turn down the combat difficulty for AI and then you may have a chance. but auto blocking really?
  7. Ferimer

    Auto-block in singleplayer

    Imagine for a second there is a crosshair in the middle of your screen. Wherever you put your shield regardless of which direction you are blocking will block the shot. Learn to move your character and develop proper footwork so that you place your shield in front of their sword, not hoping for them to just HIT it you gotta learn to BLOCK it. You dont message the Devs at activision do you when you cant properly aim your gun and ask for homing bullets do you? Learn how to combat, turn up your sensitivity a bit and pull back your third person camera to make it easier
  8. Ferimer

    Please give me back my auto-blocking

    Imagine for a second there is a crosshair in the middle of your screen. Wherever you put your shield regardless of which direction you are blocking will block the shot. Learn to move your character and develop proper footwork so that you place your shield in front of their sword, not hoping for them to just HIT it you gotta learn to BLOCK it. You dont message the Devs at activision do you when you cant properly aim your gun and ask for homing bullets do you? Learn how to combat, turn up your sensitivity a bit and pull back your third person camera to make it easier
  9. Ferimer

    Suggestion around the Empires

    I believe it is a general problem for all factions but the majority we are seeing amongst a small group of players so far is that one of the EMpire Factions have snowballed into the largest power
  10. Ferimer

    Taleworlds, this is false advertising and you know it

    This game will get out of EA, and saying it won't is just as bad as the blind hate-mongering some people are doing because 'change bad.' Taleworlds will survive, vitriol is nothing new in the games industry. Just because the people who actually care to help the game improve aren't banging drums and screaming at the top of their lungs doesn't mean they don't exist. If anything the anti-Bannerlord circlejerk is a small minority, and I doubt they'll impact sales at all.
    Me saying it wont get out of EA is based on the assumption that reviews tank and they cant salvage the game because they cany recoup the finances to do so. Ever Since NMS more and more people rely on Reviews to judge whether a game is good or not. Majority of forum users will probably get the game in EA, however there are also other players that are waiting for the FULL release instead of EA and then there are those that will want to try it but be deteried because of crappy reviews on steam it all adds up
  11. Ferimer

    Taleworlds, this is false advertising and you know it

    This stood out to me the most out if all your BS.

    Do you know why Vikings was reforged? Why mb and warband became successful and why others werent so fond of WFaS?

    Only under heavy constructive criticism were many of these things polished and or rebooted, and it benefited both groups, players and devs alike. With that understanding, do you see how invested people, such as Noodle or Younes may feel when TW considers their game in it's current form of combat as superior, despite the glaring unbalanced and broken issues they try to shed light upon, only to be ignored.

    I am sure we all support TW, and surely wish them the best so they can keep up these amazing products, but also try to understand how ignoring issues most devoted fans bring up might cause a rift and maybe 'backlash' such as this ****post.
    Obviously you miss the exact point i am saying. Those games were for sure a mess when they came out at full launch. you missed that point completely. that's the comparison i was comparing it too. Games take time to become good. Heck man R6 siege is in its 4th year and they are still tweaking and balancing stuff. I get the fact everyone has been waiting 8 years but it seems all anyone wants to do is just ahrp how its not what they remember when it comes to combat. and again remember its a BETA boys and girls and BETA for MP
  12. Ferimer

    Taleworlds, this is false advertising and you know it

    This game has gone through how many engine changes? how many reiterations before they buckled in and started development. People are bashing the hell out of a beta. which is meant to test servers and battle mechanics. to imply its falsely advertised when its not even at 1.x.x.x.x is a low blow on a dev. TW has how many people working on it? Since its going into EA. instead of paying people to do it they will give them the tools to do it for free, smart move by the devs to not have to pay people to fix their game, ****ty practice but bethesda has done it for years. Community loves to mod it and it will continue to be a mod heavy game look at warband. Can any of you remember what the first MnB was like? What about Fire and sword? Warband? Napoleon? Vikings was reforged. At the end of the day i don't think acting as if a MP BETA is the core mechanics of a game is warranted. wait until EA is out or Full Release is out. They've iterated time and time again if you aren't sure of the gameplay then wait until full release, but let us the ones that actually want to be helpful and work towards a great do so instead you got people like this that when you get a new person to the forums see all the **** posting turn away. Reviews make and break a game and i know for a fact reviews by angry warband players or those that had bad experiences in Beta are going to trash this game come review time. This game will never get out of EA
  13. Ferimer

    Taleworlds, this is false advertising and you know it

    Not in this thread he isn't. Claiming its false advertising. and that the combat doesn't have a learning curve, you also realize that he took the quote from the blog posts that is talking about SP and not MP where balance issues will differ. But eh that's just he nature of the beast.. You people have gone ****ing stir crazy sitting inside for the last few weeks and waiting on this game for too long. instead of just being happy yall are miserable as ****
  14. Ferimer

    Taleworlds, this is false advertising and you know it

    Positive feedback tells the devs that they are doing something right. like have you never studied anything before?? Positive feedback can be constructive too. i.e.. hey taleworlds the shield bashing you added is much more balanced and worth having in the game now, thank you for implementing it. although it needs just a little bit more work.. sounds positive and constructive doesn't it, its a miracle
    or you can go into detail. sometimes when i shield bash someone it looks like it goes right through their head, is that suppose to happen? or should i report that as a bug? what about arrows going through peoples legs? like were the legs open at this moment in time? or did my ping behind to high not render what i was seeing properly?
  15. Ferimer

    Taleworlds, this is false advertising and you know it

    Explain to me how feedback that praises the game is more productive and useful then negative and constructive feedback?
    Positive feedback tells the devs that they are doing something right. like have you never studied anything before?? Positive feedback can be constructive too. i.e.. hey taleworlds the shield bashing you added is much more balanced and worth having in the game now, thank you for implementing it. although it needs just a little bit more work.. sounds positive and constructive doesn't it, its a miracle
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