Your 'arguments' are more like undisciplined and disjointed thoughts running in a myriad of directions without correctly addressing the points you are allegedly countering.I made my actual arguments in two paragraphs right above that. You’re free to respond.
Your crusade to derail this thread is becoming boring I have to admit.
How old are you my friend ?
I’ve also been respectful with my points, and you’re resorting to namecalling. Speaks volumes to your intelligence.
Edit: SOku makes another good point. If your arguments are just calling people SJW and that we go to a dumb liberal college, then maybe it isn’t best to derail this thread for that.
Do you review anything you write before you hit the post button? Adding something for no other reason than its not being represented anywhere else is the exact definition of political representation.Also, the point of this thread isn't wanting some political representation, it is just that African culture during this time period hasn't really gotten anything in terms of video games.
Nordic tribes exist in this game in the form of the Sturgians. Even if you want to split hairs and say that they are not really nords and we need a faction that is plainly named nords, the geography is already right there and it makes sense in the context of the game.It wouldn't be political if someone were asking for the Nords to be added in, so it isn't political when someone is asking for an African-inspired nation to be added.
I will give you the benefit of the doubt and assume that maybe english is your second language, or that you are new to the internet...Based? Based on what?
it would add another line to the options, making things less streamlined... thats the opposite of elegantthis is much more elegant. cheering for this
ROFL. Love it when an ignoramus thinks hes the smartest guy in the room!OK, at this point you are just trolling or completely ignorant.
Peasants didn't hunt. They worked fields. Hunting was typically a noble privilege. And hunting bows were useless against padded jack and up. Archeological findings show that most non-nobility people in the middle ages were fairly unhealthy by modern standards, due to nutrient-poor diets. Protein-poor diets do not help in growing muscle.
Bows were replaced by crossbow in states which states which had the economic power to do so, precisely because they were not as good.
The average medieval archer was just not very effective against amored enemies. Hence why armored cavalry ruled the battlefields for centuries.
1- I always play at max difficulty.
2- There is not any difficulty settings for making my archers more OP at killing units from distance. I can reduce enemy damage but there is not setting for increasing my units damage or for making the enemy to receive more damage from my archers. I mean, my ranged units feeling pretty damn OP has not anything to do with difficulty settings.
So yes, please read before posting. People here are complaining because ranged units make this game feels too easy, even if we are playing with hardest settings.
lolwut? Few people could do it? Looks like you don't know anything about history.Bows aren't guns. That's the whole point. The reason why firearms replaced bow. Shooting a strong war bow is almost like doing 1-handed pull ups, few people could do it, people got tired going this very quickly. And the reason people wore armor was that it protected you against enemy attacks, including arrows.
Stop playing on easy settings then.I am complaining about how easy the game is if I recruit tons of archers. I can beat most of lords without getting casualties and it is pretty easy to defeat infinite lords in a row. I find archers and crossbowmen OP because the AI is not able to do anything against me spamming ranged units. Can you please explain me why should I git gud? It makes no sense.
On the other hand, if you want to talk about realism, let’s talk about a realistic rate of fire for archers and crossbowmen, and then compare with rate of fire for troops in game. Let’s talk too about armor protection and how much unrealistic are arrows in Bannerlord concerning damage.
Anyway, I am really curious about how should I get gud for making my archers less OP against the AI.
Wrong. This thread is basically the meme of "Drive me closer, I want to hit them with my sword!"This thread is for complaining about how range units make the player too strong against the AI. So I suppose that the AI is the one who should “Get gud” to avoid getting easily wrecked by the player.