Seriously?! After so long time another just crash fix? Anyway, multiplayer game still crashes from time to time, never seen that at any other game..
How about reevaluating essential basic game concepts, which made M&M:Warband great at its time and Bannerlord is still missing.
1.Think about fixing this ridiculous swing arc hitting at its arc start and end at full? Have you ever consulted this with actual sword fencer (applied to all weapons.) Cannot count how many times I've been hit by an enemy not even attacking me or even knowing of me...
2. Friendly fire/dmg, especially in melee is a must. Look at current multiplayer games. Gang of several players from one team in a form of 2h swinging rollball hunting isolated enemies as they spawn. This cannot be stopped, blocked or fought.
3. Too cheap super fast cavalry. Make it expensive, so it won't change to cav fest. Or drop its fastness. Just ruining a lot of games, being consecutively run over from behind in the middle of a melee fight.
4. New maps required, a lot. Maybe also some cav friendlier open map, camp, field fortifications whatever... Where else you want to play some horse archers? What happened to that medieval castle for siege?
5. Multiplayer spawns? Why not some spawn safe zones, with multiple exits on map edge, equally for each team? Rather random, even behind back spawning... sucks for a modern game..
I do still believe for my beloved game successor improvement, but its pace is really disappointing.