1. Yeah, maybe I just suck, but I can rarely seem to hit anything with a weapon off horseback. But I dont know if thats what you want to improve on.
2. I think that should be an option to turn on and off during character creation. I also think that while exploring town the time should continue on instead of freezing in place. You should also not be able to enter a city that is under siege... I mean seriously, the guards are just gonna open the gates for you and let you in when the enemy is trying to batter down the gates?
3. not sure what you mean by fog of war, They do have that in a way with how the Spotting skill works, but they could add a fog element where weather changes on the overhead map which leads to changes in sight range as well.
4. I would REALLY love to see more tactics in the game. I would like to see the option of setting a forest on fire to burn the enemy, or flooding a city during a siege. I would also love to see formations be the key to winning and losing battles rather than just have a clump of guys run into another clump of guys. Calvary wedge is a fearsome tactic, but if the enemy has a spear wall then you are screwed. I would like to have the option of some unique formations as well, like the "Eight Gates Golden Locks" Formation.
5. Yeah, more scenarios would be nice. The option to perhaps start out as an officer of a lord, or leader of a bandit group, maybe just one of the goons of a bandit group. Options are nice!
6. Better AI goes without saying... It is something that is constantly getting worked on as gaming progresses, but there is only so much one can do.
7. I can agree with that, I feel that right now in the game there is no reason to get married because you are just marrying a robot with no personality... Your wife should give you tasks to do, opinions on what to do with other lords, the option of having a child, ect. Heirs would be a really cool thing to implement in the game, especially if they decide to add in the option of character death.
8. I would love improved sieges. You get the option right now to batter down a castles gates, so when you enter the assault, the gates are all wide open, and you havent lost a single troop yet. Give us some Catapults, Siege towers, Siege ladders, Battering Rams to protect. Have troops actually get killed trying to break open the enemy's gates. Have the option to plant a mole in the enemy's ranks to open the gates for you with no trouble, but let there be a risk of that person getting found out and killed before they have the chance.
9. I would like to see more personality from the generals and women in general, not just moods. If a general is listed as being a complete and utter jerk, then they better damn well act like one. This will open up options for better dialogue in general.
10. It would be cool to have them, but I'm not a big fan of being the "Merchant" type character in the first place, so I wont give too much opinion on this matter.
11. I dont think your example of crimes is very realistic in terms of actual game without having to program each and every villager in a city, but I would like to see Bandits actually raid villages rather than just patrol around, especially large groups of bandits.
12. While I really dont give a damn about Pogonotrophy in a game, I would like to see Illness, especially in terms of troops. I see alot of lords parade their troops around day and night for several days at a time with no rest, those troops should be exhausted to the point of collapsing. Also the players that just stock up on bread due to its mass quantity and cheapness, well people cant just live off of bread all the time, they should be getting sick from that as well. I know they somewhat implemented that with morale, but sick troops should be pretty much ineffective all together in combat, and should probably die if it gets bad enough. I also think that having characters get sick and potentially die from it should be introduced as well. (which would benefit having heirs!)
13. I would like to see that introduced in a way that it reflects the way other characters look at you.
14. Meh...