Just getting into the modsys a bit and was wondering about some small things. for-warned I have basically no programing experience so please excuse my ignorance. What I am trying to do it make it so that all hero characters including the player get an age for their slot_troop_age assigned on game start and I don't seem to understand how try_for_range works entirely. I basically cannibalized the start of the initialize_aristocracy script for King ages in module_scripts but I don't know where the info for kings_begin and kings_end is stored so that I may add my own or select a paring that would make sense for all hero characters. Any info on this would be appreciated.
Also on an unrelated note about my specific first question, it seems really hard to try and do all the research about how everything is, does, and, works with the warband script system. Are there any wikis that have a conglomerate of all the information about what everything does or would I just have to personally spend months scouring the forums to find any tidbits of info myself?
EDIT: so funnily enough it now builds correctly when I set it to heroes_begin and heroes_end instead of heros.... my mistake. I think I've also found out where some of these are stated and its in the module_troops file. but it seems to be only on some and some of them also in there don't seem to work like kingdom_heroes_including_player_begin at line 894 for the try_for_range atleast