Devilsephi的最近内容

  1. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    Amazing pics with the new textures :smile:

    FPS friendly or ?

    Nice pics Idibil and thx to them for the help :smile:
  2. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    yea have to do it first in order to get next .
  3. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    Tavern keeper , " Are there any bounties posted ? " is this intended to be unlimited ? ( you can pick up this mission immediatly after you have completed it ) .

    Easy relation , easy money .
  4. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    More logical for me to change the gamma ? not logical at all . I don't see why i should change it , while you could do the same . Are you lazy ? Before you ask me the same , I'm not lazy , if i have to change the gamma i will do it .

    Because you don't like it ( and so far you are the only one ) , he should remove it ?

    It seems you beg alot on other mods too and it sounds more like wanting than begging most of the time , i will point out to you what Badkarma wrote for you in his mod ( Sword Song , page 5 ) . I agree on the last part , Idibil will decide what to do , and whatever he decide it's fine for me .

    Anyways this is not the place to argue .  Let's stop it here .
  5. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    It takes 10 second to change it , and it's not like you change it 1000 times a day , stop *****ing . If you dont like it , you can change it yourself , easy to do .
  6. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    I like the new colors , i suggest you to set the brightness with your nvidia panel , i see everything in my inventory and i have worse pc and maybe screen , than you .

    Edit : forgot to say , in the saltz mine ( Salinae ) you can get lots of money easy . When you take a walk on the map and when you go at the door of the mine , you can press F and get lots money .
  7. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    Now it looks nice with fixed scenes ^^

    It's true that dmg is a bit low , and very true that 10 arrows to kill even a peasant is weird :smile: trained or not an arrow does dmg , if you increase dmg , don't increase it too much either , i kinda like low dmg  :smile: but a bit is needed .
  8. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    What i wanted to say if there is a way to pick up only items with certain price value , for exemple you set it to 50 , now after a battle it will pick up only items which selling value is higher than 50 like a spear price value of 500) , and all other items below price value of 50 ( like dagger price value of 40 ) are not picked up , but its ok as now i know i can build other wagons :smile: , so nevermind what i said hehe
  9. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    There is a lil problem with merchant , as example you buy oil for 270 , you can sell it back for 1007 . the money the merchant have , should be increased a lil bit , often i can't sell item because merchant doesn't have much ( but not increasing it too much either ) .

    Question/suggestion : i don't know what other ppl think , but about supply wagon , could you set an option which allow to pick up items with a certain value ? ( for example you could set up to pick only items with values above 50 , you could set this value as you wish , increase value per 1 , 10 or 100 , decrease per 1 , 10 or 100 also , to avoid the annoying items with value of 1 - 10 ^^ ) . Or add more wagons if it easier , if you can ofc , just ideas :smile:

    Ofc priority should be to fix bugg first , no need to rush and add more features which could add more buggs :smile:
  10. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    I agree with you A_Rude_Gesture and zumbum :smile:



    Uploaded with ImageShack.us

    anyone got this error ? another question , how do you make spoiler  ? ( didnt search forum yet )

    Edit : just saw that Kolba had same error ( your pic is a lil too small :smile: )
  11. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    AI need to be fixed definitively , doesn't listen to orders you give them ( most of the time )

    The dmg is low because weapon dmg are low :smile:

    A question , do you lose your supply wagon once you send it ? along with any troops you assign to it ?
  12. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    The best is to Pm idbil i guess :smile:
  13. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    zumbum 说:
    Can't draw starting dagger during battle scenes. It appears on my characters model though. Same for Heavy Hatchet.

    The Camp attack scene is very cool but allies do not have my emblem over their heads which made it quite tricky to tell the difference.

    Same apply for bandits and your troops , they have weapons but fight with fist only .

    About the camp i agree :smile:

    Edit : wonder if it's a feature , but can't take cities ? i attack , kill all defenders and yet i have to prepare ladders and attack again over and over . Each time i attack there are always troops , no matter how much time i attack ( even if it say 0/312 for defenders ) they are about 200 defenders ???

    Edit change : OK now i captured the city , after sieging it 30 days .

    another point , it seems you can't dmg the enemy when you attack from back ( looks like they block the attack or parry no matter where from you attack them ) can someone confirm that ?

    Edit 2 : about trade agreements and others , once they expire its even worse , about 1 minute clicking continue ( if not 2 minutes ) ^^ very very annoying  :twisted: . BTW Idibil if my posts are not clear just tell me , will try to explain via Pm's :smile:
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