Come hang out and watch the league finals!Come check out the grand final of season 1 of the captain's league.
Best of 7 games starts in approximately 1 hour from the time of this post at 12pm PST 3pm EST.
Two of the top teams in captain's mode will battle it out to determine who is the league season champion, the culmination of 6 weeks worth of competitive matches against other top captain's mode clans.
Watch the [LoV] perspective here
Watch the [BTL] perspective here
You can watch the commentators perspective here
You are also welcome to come hang out in the captain's league discord with us and discuss the matches and other aspects of captain mode.
Thanks mate, ive got a ton of vids and some detailed analysis of some archer play we have done, might be good to get a bit of early play testing for some of us and give some feedback, i don't feel like Beta testing is enough at the moment as hardly anyone uses it (mostly just TDM testing) but the captain portion is never populated, i feel like some targeted feedback may be good, we are happy to assist in some 6v6 matches specifically on the test version to stress test the archers.We are already doing some improvements to Archers AI for Captains.
Also working on some new adjustments to make archery feel better and more varied when using different bows.
I dont think archers in Skirmish/TDM and Seige can really be compared to captain as its using the Ai and not individual skillI think archers are in a decent place right now, acting more in a support role (as they should). They are an essential part of the team and definitely hold their own when it comes to kills and assists in the larger game modes.
Actually the nerf was due to skirmish, people would be able to shoot feet to easily and kick shoot which was kind of a cheese to beat the game mechanics, the cav nerf to couching too, most of the fixes are good like reducing block delay and more snappy combat, the cav changes arent so bad tbh, although i hate the cav rearing up hitting small rocks and being incap for like 5 mins.So weird that TW nerfs Archers/Javs for no real reason, making the class / section of the game unplayable
And does nothing for menv infantry which are clearly too fast / too strong / menvop
Also the units going into loose fomration and stuck there if u get on a horse has ruined captain mode
TW don't seem to give a **** tho, i'm sure they'll nerf some other random thing next patch, and buff another thing already op
I just wish i knew how the **** they come up with their decisions, it's like they roll a dice and go "5, HORSES GET WINGS"