#fame system begin
("fame_system", [
(assign, "$player_famesystem_renown",0),
(assign, "$famesystem_rank_current",0),
(assign, "$famesystem_rank",0),
(troop_get_slot, "$player_famesystem_renown", "trp_player", slot_troop_renown),
(assign, "$renown_number", "$player_famesystem_renown"),
(try_begin),#renown>250
(is_between,"$renown_number",250,500),
# (eq,"$famesystem_rank_current",0),
# (dialog_box, "str_famesystem_rank_title_1", "str_famesystem_rank_title_id"),
(assign, "$famesystem_rank", 1),
(else_try),#renown>500
(is_between,"$renown_number",500,750),
# (eq,"$famesystem_rank_current",1),
# (dialog_box, "str_famesystem_rank_title_2", "str_famesystem_rank_title_id"),
(assign, "$famesystem_rank", 2),
(else_try),#renown>750
(is_between,"$renown_number",750,1000),
# (eq,"$famesystem_rank_current",2),
# (dialog_box, "str_famesystem_rank_title_3", "str_famesystem_rank_title_id"),
(assign, "$famesystem_rank", 3),
(else_try),#renown>1000
(is_between,"$renown_number",1000,1250),
# (eq,"$famesystem_rank_current",3),
# (dialog_box, "str_famesystem_rank_title_4", "str_famesystem_rank_title_id"),
(assign, "$famesystem_rank", 4),
(else_try),#renown>1250
(is_between,"$renown_number",1250,1500),
# (eq,"$famesystem_rank_current",4),
# (dialog_box, "str_famesystem_rank_title_5", "str_famesystem_rank_title_id"),
(assign, "$famesystem_rank", 5),
(else_try),#renown>1500
(ge,"$renown_number",1500),
# (eq,"$famesystem_rank_current",5),
# (dialog_box, "str_famesystem_rank_title_6", "str_famesystem_rank_title_id"),
(assign, "$famesystem_rank", 6),
(try_end),
]),
#fame system end