@Dejan Also My version was already in version 1.5.8 before it was announced it was going to be reviewed in 1.5.7. My scene crashes in 1.5.7 and has done since that version came out. 1.5.8 works fine though. It still works in custom battle with 1.5.7 but I cannot get into the editor. What can I do? With one week to go there was no chance to redo a whole map because of a version change.
We're looking into what can be done with the scene.
Additionally, someone uploaded a Rhodania map back on the 29th of Nov 2020 but forgot to include the scene edit data and reply to the thread. If anyone knows who that might be please remind him of it!
It has also been brought to our attention that a workaround to extend sealed classes has been requested by some of our modders. We have added a new page to our documentation explaining that:
As Mabons mentioned, if you've done nothing against the code of conduct then you won't receive any penalty.
Should a clan or any community member try to abuse the report system by mass reporting a single person or multiple people falsely, they will receive a penalty. Everyone is responsible for their own actions as per code of conduct.
We have added a new page to our modding documentation, explaining the animations, how to export them for use in Bannerlord and how to add new or modify existing ones.
Can we hope to get feedback, troubleshooting and maybe even direct help and fixes with the submitted scenes from the dev sceners after the competition has ended?
Nothing about being kicked off of servers when matches end? The thing that's been going on since the very first alpha version that had servers? At this point, TW has been so quiet about this that it's probably a feature that they never intend to change, rather than a bug.
We're aware of this issue, yes. The current server infrastructure is designed in a way that makes changing this slightly complicated though so it might take some time before we implement something to avoid this.
We know that custom servers are a key issue for many of you and we want to be clear that we are working towards making them available in due course but, unfortunately, we still have some way to go before we are ready to share those files. This is for a couple of reasons:
A number of changes are being implemented on the backend to accommodate planned updates to multiplayer, including Duel mode, Ranked matchmaking, Observer mode, Voice chat, further customisation options, and more. Ultimately, due to the frequency at which we make updates, dedicating time and resources to maintaining public files while providing support to players and server hosts would affect our ability to finish these updates in a timely manner.
Hosting our own servers (for the time being) allows us to collect a lot of useful data that is used to help us improve server performance and fix any crashes or other issues.
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