You should get error messages at openbrf at something like that. Make sure that you have spelled everything correctly with upper and lower case letters.
Textures need to be loaded in the same brf as the materials that use them or in a brf that is loaded before the material. Materials need to be loaded in the same brf as the meshes that use them or in a brf that is loaded before the mesh. If it's the other way around, it will look like it's working on OpenBRF, but it won't work ingame.
Your module.ini must load the texture brf before the material brf before the mesh brf. Alternatively, you could hold the texture, material and mesh in the same brf file.