I think it calls the script game_start.Michadr said:Can anyone tell what the game "loads" when you press "start a new game". I need to pinpoint why my loading time has slowed down from my last version.
health_stats = (0, 0, ti_once, , [ (get_player_agent_no,":player"), (agent_set_max_hit_points, ":player", 300, 1), (agent_set_hit_points, ":player", 300, 1), ])
This is retrieving the item reference wielded in the left hand (1) which is always valid for shields.(agent_get_wielded_item, ":sword_item", "$fplayer_agent_no", 1),
(gt, ":sword_item", itm_no_item),
(item_get_type, ":type", ":sword_item"),
(eq, ":type", itp_type_shield),
(agent_get_wielded_item, ":sword_item", "$fplayer_agent_no", 0), #Right hand (gt, ":sword_item", itm_no_item), (item_get_type, ":type", ":sword_item"), (is_between, ":type", itp_type_one_handed_wpn, itp_type_arrows), #One handed, two handed or polearm
You can make a mission_template trigger that runs once where you use agent_set_speed_modifier operation for the player.aleeque said:2) Is there a (preferably easy) way to increase player running speed? Whether it be base speed or the increase you get per Athletics point etc.
aleeque said:4) It is possible to edit NPCs' appearance. But is it possible to somehow "save" it so that you don't have to do it every time you start a new character?
Thorgrim said:A: With edit mode enabled, go to your Character screen and click the Edit Face button. Play around with all the sliders and settings until you've got the face you're after. Now click Ctrl+E, and you'll notice a box/button pop up at the top right with a string of characters in it. Click this and it will copy the face code to the clipboard. In module_troops.py, simply paste in it in as the face code.
AFAIK slot_troop_wealth indicates how much money a lord has, but I don't know exactly in what cases it is checked.The Dark Robin said:Are there any checks in Native for the lords to have enough money before having feasts, starting military campaigns, etc.? Do lords have money as a concept at all? I can find nothing while searching troop_add_gold and troop_remove_gold.