Faking the attack doesn't work anymore, I'm almost certain of that.
Do you know what's annoying? Try a battle where you're 1v5. You against 5 looters. You only have a spear and a horse at the beginning of the game. Then come back here and tell me about the experience... If it's on a higher difficulty level, it's fine for the game to be like that, I also enjoy a challenging game. The problem is that excessive attack blocking exists in all difficulties and specific situations.
There's no need to remove blocking from the game. It just doesn't make sense for troops with no training to defend in this way, as if they were master fencers when they're only using a flimsy weapon that can stop a cavalry lance charge. It makes no sense at all, and it's not enjoyable. If it works for you, I respect that. It's just not my preference.
This is more complex than it seems. Basically, if you use arrows, there's no difficulty at all in killing looters. This makes archery gameplay a lot of fun. But how do you have fun playing as a knight? I work, I have a life, and I have limited time to play. I don't want to spend 30 minutes in every battle with looters or in tournaments I participate in at the beginning of the game just to make some progress with my character because the normal mode of the game has this issue. If you think this is a difficulty of the game, it would be very simple to resolve. Just keep this attack blocking in the harder modes (although I still think it's not healthy for the game, it's very bizarre to see looters defending everything).