Crouton的最近内容

  1. I want to be a woman.

    Catholic 说:
    It doesn't really have anything to do with that. Modern-times, things have changed, but back in that century, you would've been burned as a witch if you tried to lead an army/even be in the army as a woman. So women really have no place in With Fire and Sword, not because Taleworlds are sexist developers, but merely due to the culture of the time.

    So then why are there Female companions?

    Fact of the Matter: Its a game, It is made to be fun, not frustrating.

    Sacrificing Fun for Historical Accuracy in a single-player game that offers Female companions anyway is simply silly.

    I truly believe Taleworlds didn't truly overview the mod with the scrutiny of a developer before re-releasing it.
  2. The "It's not a bug, but..." report.

    Caba`drin 说:
    lovestofeast 说:
    I haven't played much but is it just me or if you're on horseback, can you only shoot a pistol on one side of your body only? Like I can't aim to my left while on a horse.
    Because it is using the same system as horse archers/mounted crossbows in Warband. You can't aim to the left there, either. But, in-character, you'd need to turn so far across your body it probably wouldn't be feasible anyhow.

    It would be nice to see you able to shoot a pistol to the left, with an accuracy penalty. It seems that any time you twist your torso there should be an accuracy penalty... Well, when twisting it in a way that wouldn't be "perfect" for firing... I suppose thats just me.
  3. The things i didn't like in Fire & Sword, so far

    Archonsod 说:
    Crouton 说:
    Wait wait.. In the game.. the muskets/rifles/carbines are more accurate but slower (also more damage).
    The muskets are more accurate over range. Pistols are more accurate at point blank (I suspect it's the speed of the weapon rather than actual accuracy per se)
    And he is suggesting YOU as a player, don't need to aim for the head, as a body shot works just fine.
    Actually I was suggesting you can't aim for the head; the projectile is far too random to guarantee a headshot unless you can completely cover their head with the reticule; at which point I'd suggest this is because they've just ran you through.

    The shooting mechanics are the.. well.. exact same as Blood and steel (as I recall), aiming for the head won't always work but it is very easy and possible to do. You do gamble a bit, but that is when you take advantage of landscape.

    The best landscape when fighting a primarily infantry force involves a kind of ditch.

    You place your ranged units on the heightened ground behind the infantry units (who are in the small ditch) and let your marksman fire along a relatively flat (slightly raised if possible) field. This means when the bullet flies it has a large chance of hitting someone in the head, you simply try and thin out the enemy with those kinds of shots.

    When the enemy hits your infantry line (assuming your infantry line can halt them), your ranged units still have a good shot at the head (and simply the ranks of the enemies), it exposes your ranged units more to enemy fire, but works great in a defensive position.


    Essentially you want to shoot the bullet at the mass of heads, sniping a single target will still be difficult, but the bullet will fly through enough enemies at head level, that missing a headshot will be difficult.
  4. While the haters are busy making threads...

    Archonsod 说:
    King Harkinian 说:
    Blindly dismissing criticism is never a good idea.

    There's a distinct difference between criticism and simple whining.

    There is a difference, but most of what I have seen are pissed off people, and rightfully so. When this many people are mad about the same few things, you have to think "Maybe we didn't market this properly".. Of course there will always be haters on game launch, I remember Warband.

    The difference is, as I recall, when Warband released people liked the Single-player except for the bugs, and Multiplayer was kicked in the groin several times. The difference here seems to be people saying that WFaS ruined Single-player, and M&B has always seemed like a single-player sandbox to me and many of my friends that play, as opposed to a multiplayer deathmatch.

    I believe a good chunk of the "whining" is warrented.. However there are people that just say stupid things... But Hyper-aggressive responses only add fuel to the fire as people feel the need to rebel against that kind of thing.


    I wonder, if you just made a forum sub-topic called "*****ing" if that would solve a lot of problems. Would probably make admining forums easier if you could just throw it in the "*****ing" sub-topic and let them take it from there... lolz...
  5. Thrust only swords?

    Scarf Ace 说:
    What are they, blunt on the edges? Lethal fencing foils?

    Actually it would be like hitting someone with a flimsy metal rod.. I suppose they could add "Does 2b damage" so you could be pissed off at all the times you miss-swung your sword..
  6. Singleplayer is unplayable because of absurd difficulty

    Archonsod 说:
    Crouton 说:
    It comes down to "What do -I-" as a player who has played games in the series and.. all the mods in the series I know of... want to play.. All of those mods ask these questions because it is an integral part of getting the plsyer involved with their character. Some people will connect with this character, but not everyone. In fact, I would say most people who have played a Mount and Blade game would say that this is dissapointing.
    Nope, the questions themselves were annoying. Usually when I create a character I already know what I want them to be. The questions actually made it harder, if you know you wanted a ranger type guy you need to hazard a guess at which answers will actually give you the character you want, and half the time end up with points in undesirable skills because of it. It's why I prefer the straightforward points distribution; let me come up with the background I want for the character and distribute his points accordingly rather than giving me a street urchin who somehow joined a steppe horde before going into business as a blacksmith.

    Yes, from your posts and quotes I noticed reading is hard for you...
  7. Singleplayer is unplayable because of absurd difficulty

    Salty 说:
    Crouton 说:
    It defines a character... This one has a base character... Effectively making "1 point" you start with, a 0, because it doesn't make sense to have less than what you start with.

    It comes down to "What do -I-" as a player who has played games in the series and.. all the mods in the series I know of... want to play.. All of those mods ask these questions because it is an integral part of getting the plsyer involved with their character. Some people will connect with this character, but not everyone. In fact, I would say most people who have played a Mount and Blade game would say that this is dissapointing.

    If you want that kind of personalization, then just distribute your points that way.  Is your character a horse riding Nomad who has wandered into Russia from the steppe? Then put some points into Riding and Tracking.  The customization differences between this and warband are miniscule.

    If that is the simple answer, Then why putting points in for the player at all? Why not start attributes at 0, and leave skills blank?
  8. What. The ****.

    NOOO! COME BACK!

    I loved you the most...
  9. The things i didn't like in Fire & Sword, so far

    Archonsod 说:
    korbeen 说:
    The one shot kill pistol (no i don't need to aim for the head anymore) <- really what kind of hell it will be in a hundreds vs hundreds battle?
    Try aiming for the head with a pistol. That's why it's not a big problem in a large battle :lol: Also the pistol damage output is pretty poor, once you have decent armour you'll easily shrug off most hits. Muskets are more dangerous, but also less accurate.

    Wait wait.. In the game.. the muskets/rifles/carbines are more accurate but slower (also more damage).

    And he is suggesting YOU as a player, don't need to aim for the head, as a body shot works just fine.


    I fear I may have gone blind or you arn't reading before you reply..
  10. Singleplayer is unplayable because of absurd difficulty

    author=Salty link=topic=168239.msg4083836#msg4083836 date=1304463359]
    I don't understand your point.  M&B has always had a lot to do with imagination when it comes to your character RP.  All warband had that F&S doesn't is like 3 questions you answer at the beginning that hardly affect anything after a while.  Either way you start off no experience and garbage equipment ...and you do actually start with a horse.
    [/quote]

    It defines a character... This one has a base character... Effectively making "1 point" you start with, a 0, because it doesn't make sense to have less than what you start with.

    It comes down to "What do -I-" as a player who has played games in the series and.. all the mods in the series I know of... want to play.. All of those mods ask these questions because it is an integral part of getting the plsyer involved with their character. Some people will connect with this character, but not everyone. In fact, I would say most people who have played a Mount and Blade game would say that this is dissapointing.
  11. Who's going back to Warband?

    psychopigeon 说:
    I should have put ' multiplayer comments only ' in the title, I didn't realize we had so many anti social nerds in our presence.

    I actually play Single-player while talking to friends... I didn't realize multiplayer was even considered "being social"...
  12. Singleplayer is unplayable because of absurd difficulty

    Tal 说:
    Crouton 说:
    It isn't that this game is actually hard.

    its that the difficulty of playing this game, mixed with very little immersive factor, and very little reward for fighting, just makes it pointless.

    Its not that a depressed person can't do work.. its just.. you have to ask yourself "What's the point?"


    I am playing "Someone else's" character.. Thats how it feels.. Like someone designed a game specifically for them, and then shipped it with no thoughts of other players.

    You get one background question "Are you a noble that is bumbling around by yourself?" Or.. something.. no idea really..

    Are you at the point where you can loot polish winged hussars or swedish reiters? You cant await much from looting the looters. Go and trade then make caravans get money then join a faction, build up an army (leader skill very important) attack enemies of your faction.

    Again we come back to motivation... I ask myself "What is the point?".. I am probably just waiting for some mods at this point so I can make my own character and not feel like... The .. (Insert volatile language here) that this guy is..
    "I hear gunshots! I have no armor, no combat expierience, no horse, and there are probably multiple enemies... OFF TO COMBAT!"
  13. you better not be a game deveolper!

    Lance Tankmen 说:
    any one else notice the looters have the same weapons they always did? or how they say you better not be a man hunter, just like in warband.... damn they should of copied the mods that changed what looters said at least, i mean when i pay 10$+ for a copy of mods from the previous game i at least expect the best of the mods put into one, but what i get is some knock off...

    I do take solace in one thing..

    At least the original modders who made the mods that went into this mod didn't get paid for it. Whew.. dodged a bullet there. Even the animations...
  14. Female SP?

    darkestnight 说:
    Yeah, I wasn't overly pleased by this choice.

    My fault for not researching I suppose but since the last two had this feature, I don't know why I should've assumed this one wouldn't. Honestly, they got a free fifteen bucks from me and that's the last dime they'll get.

    Its cool.. I assumed background choices and role immersion was standard for the series..

    I was WROOOOOOOOONNNNNNNGGGGGGG
  15. Singleplayer is unplayable because of absurd difficulty

    It isn't that this game is actually hard.

    its that the difficulty of playing this game, mixed with very little immersive factor, and very little reward for fighting, just makes it pointless.

    Its not that a depressed person can't do work.. its just.. you have to ask yourself "What's the point?"


    I am playing "Someone else's" character.. Thats how it feels.. Like someone designed a game specifically for them, and then shipped it with no thoughts of other players.

    You get one background question "Are you a noble that is bumbling around by yourself?" Or.. something.. no idea really..
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