I wish I had your strength. Enjoy your life sweet prince.This will be my last visit here on this forum so all stay healthy and have a good life
Thing is isn't *unfinished*. it's unfun/it's full of aweful design choices. It has an incredibly bleak future considering what used to be promised before EA and that reality of what they are planning to accomplish now. It's also riddled with issues that make it "unplayable" for many.Do they though? If you are comparing the game to a cup of coffee that still needs its beans picked you are coming across as someone who expects a finished product, which a EA title isent by shear defenition of the EA part.
I would love to see the game be in a better condition and have more content in it just as much as the next guy. They expected to need a year to finish and they need more time. Thats how things go. **** happens. I dont see what anyone hopes to gain by beeing a negative nancy on the forums.
Disagree with you on about every point there$20 for hundreds of hours of gametime? Yeah nah
Let me guess - you also want free content updates for years on top of that.
The game has many problems but when you play it a lot, you clearly enjoyed it enough to have fun. Otherwise you would stop playing.
$50 for hundreds of hours of gameplay is a good deal, no matter how you look at it. Even if patches are coming in at a snails pace.
Keeping native as the home of 'ranked' game types - and mods as everything and anything else might not be the worst thing in the long term.
Just my opinion but this line of thinking gave us what we have today.People spend millions of dollars experimenting and researching these topics across a broad spectrum of media platforms. I could show you a bunch of studies that show how this increases player retention. Sure you may not like it - but calling it 'bad' is clearly an over-simplification.
You want more players in MP - this is guaranteed and proven to help that. Not arguing about the rest of the game... just this is as normal as having a main menu. How many of us played 100's of hours of Skirmish games in the beta's to get the damned badges?
Progression = Ranked.
Ranked = Restricted Rules
Restricted Rules = Official Servers
As simple as that I am afraid. If I can setup a custom siege server which only lasts 5 seconds per round and win 500 games of defender siege within an hour; what is the point in tracking that information?
Plenty of other things we can argue about and probably agree on - but this isn't the hill to die on. TW are just following the times.