Coledash的最近内容

  1. Do YOU want to make your own mod? Look here. (Outdated)

    Jubal 说:
    In what way did it not work? It worked fine for me.

    Well all the banners just disappeared, I tried to write the code about 3-5 times without a reward.
  2. Small modding group searching for new men

    Bascavia10 说:
    I beg a awnser to my questions  :roll:

    I edited the first post, as I tought that other people would be interested on that matter aswell
  3. Small modding group searching for new men

    Dain Ironfoot 说:
    Coledash 说:
    Dain Ironfoot 说:
    I predict fail. These things always do.

    Weve been doing "these things" for years allready, with different games. I dont see a reason why this would "fail" with Mount & Blade?  :neutral:

    Show us then?

    I highly recommend on reading the first post before writing a reply. If you did and you understand english, then I really dont get your point.

    How can I show in text format that a group of people, who want to learn new things dont fail? Especiall when you didnt tell that in what particulary thing we fail.
  4. Small modding group searching for new men

    Dain Ironfoot 说:
    I predict fail. These things always do.

    Weve been doing "these things" for years allready, with different games. I dont see a reason why this would "fail" with Mount & Blade?  :neutral:
  5. Small modding group searching for new men

    Hello everyone, Ive been learning about modding of Mount & Blade for some weeks now, and decided to start a small modding group with few of my friends. Our aim is to learn new tips and tricks, share them with others and maybe some day create a brand new modification to our beloved game. My...
  6. Do YOU want to make your own mod? Look here. (Outdated)

    Ruthven 说:
    Making only one banner per faction: (Thanks to Jubal)
    http://z9.invisionfree.com/exilian/index.php?showtopic=417

    Didnt work, for me at least.

    I would like to know a way to do that, so a new guide would be nice
  7. Thorgrim's Map Editor v0.9.0 (Updated 20/06/2008)

    LordOvNegation 说:
    I'm just curious about the map size limit. From what I've read so far, the size is somewhat dependent on density. The bigger the map the lower the density has to be.

    But still, is there a limit in the newest versions of M&B? Any limit of vertices?
    Is a map of 860x680 or bigger possible with density set to 0.5 or 1.0 ? Or is it to large and will cause crashes?

    Ive been trying different settings, but my game crashes straight back to desktop if I enlarge the map even 50 points in size

    Is it just me, and if it is, what could cause the problem? I have all the normal settings, without mods etc.
  8. Modding Q&A [For Quick Questions and Answers]

    What ways are there for creating a new world map? Or modify the native one?

    Ive been using Thorgrims editor, but I would like to test others too.
  9. Normal M&B Module System for version 1.010

    solecist 说:
    the module system wants to export to C:\program files\mount&blade, but i've got it installed on my D drive. any solution for this insanity?

    You can change the target folder in module_info.py
  10. Modders Lore thread: An informative guide on tips and limits to modding.

    Great topic, theres really a huge need for these as most of the tips/guides are outdated.

    There seems to be a limit on the lords - fiefs ratio: game starts to crash and strange things happen when theres
    lots of lords in a kingdom with only a few fiefs.
  11. Modding Q&A [For Quick Questions and Answers]

    Domgordo 说:
    Hi, i tried to make the tutorial Part One , i have made all thinks exactly to the Tutorial and also donwloading the new Python Software 3.0 and download the Module System. But at the point of the tutorial i should test the Module System and convert them into the Module Folder in the Mound and Blade Directory i get lot of Error syntaxes. I dont unterstand why, because i am not changed anything in the ModulesSystem Folder, have anyone same problems with the Tutorial part 1 ?

    Most of the tutorials here are outdated and they rarely work with the new version.
  12. Modding Q&A [For Quick Questions and Answers]

    Dimos 说:
    To open m&b module system I need python right? Is there any python program compatible with 1.01o/1.011 version?  :razz:

    Python 2.6.1 works fine for 1.011.
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