Clgseed的最近内容

  1. Faction Patrols

    Alright will try the script on a clean diplomacy mod and try to see if my other tweaks are the problem. Thanks for posting the script in a clear manner and for helping out.
  2. Faction Patrols

    Ohh i forgot to post that info.. I'm using warband 1.113 with Diplomacy mod as my module base and integrated a lot of other tweaks. Like Ashe's party patrol and Litus's troop.txt and items.



  3. Splitting forces

    I implemented sir Ashe's NNY patrol mod, but I don't know how to edit the behavior of the patrol so they would attack any bandits/looters  near their area instead of letting them pass.  I think they only attack faction lords or something. can someone help me out please?
  4. OSP Code QoL Universal Inventory Sorting Script

    Thanks a lot sir. Ill try it out now  :grin:
  5. Faction Patrols

    Hi new here, Ive implemented what sir "Jezze" posted and it works. But i have a bug, 2 groups of patrol spawns, one called "Enemy" and the second "Patrol". So what gives why does a patrol called enemy spawn? and when i talk to the "Enemy" group they are en-route to a town to sell smoke fish. Also i think there is a problem with the patrols, don't know for sure but they are not attacking bandits.
  6. OSP Code QoL Universal Inventory Sorting Script

    Im new to modding so please help me. how do i use this script?  already copied and pasted it on the module_script.py and rebuilt the module, but it doesnt work ingame. im kinda confused do i need to change the troop_id? does this work with warband?
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