CinnamonStickk的最近内容

  1. CinnamonStickk

    Matchmaking servers for OCE region

    +1. OCE community is holding out for the day we get custom servers but matchmaking will keep us all from dropping the game.
  2. CinnamonStickk

    Idea on how battles can last longer

    An indicator to see the morale of each side would be good. I've had battles where one good cav charge would instantly break the enemy army or would make half their units break and run.
  3. CinnamonStickk

    So why exactly was armor nerfed?

    In tournaments though, companions with great armour dominate and it ends up being a 1v1 with both you and your companions doing 6-9 dmg each.
  4. CinnamonStickk

    Archers Range Bug

    +1

    However it does seem to be down to the day/night cycle. As soon as it hits dusk, even slightly, archers put on their blindfolds and use there sense of smell to shoot.
  5. CinnamonStickk

    Bows are killing multiplayer

    At the moment the biggest issue is that shield forcefields don't block projectiles in a wide enough range which is why you can often get shot while frontally facing an archer. In Siege the problem is even more present because shields do not have the rotation range to cover in many directions. On most shields you can't even cover the top of your head/body while climbing a ladder.

    Yeah this feels like the problem. Siege is the only time archers feel like an issue simply because my shield never feels like it can cover me fully from the 13 archers trying to snipe my big toe. Great fun organising people into a shield wall and pushing up with the ram though.
  6. CinnamonStickk

    Troop Trees and auto block

    A toggle for SP sounds like the answer here. But keep it out of multiplayer. Feels great to duel people and I think that having auto-blocking will be used as an excuse more than helping new people learn the game as some sort of training wheel. "Only beat me coz auto block".
  7. CinnamonStickk

    Bandit camp suggestion

    +1

    At the very least give us the option of who to take with us.
  8. CinnamonStickk

    21 hours in - General feedback

    Echoing pretty much everything on your list.

    I think the big takeaway is that it all shows great potential for improvement. Levelling system feels like it needs a lot of refining and perhaps even a straight redo later down the road as like you said, not all that fun grinding out for hours only to get a flat % in a skill. The economy for me at least is my biggest hurdle as whatever money I do make gets eaten away the same day by the crazy daily wages of my party and garrisons. Enterprises in particular feel underbaked. Would be nice to see a breakdown of how much they are spending on raw goods and selling back,just something for me to go "Aha. I see where I could be doing better."

    And for me, my bandit camps have only had under 20 in them. Strange.
  9. CinnamonStickk

    Need More Info Tournament of sanala texture landscape

    Same issue for me however it was in Iyakis. Tournaments in other Aserai towns appear to have the same issue as well.
  10. CinnamonStickk

    Need More Info Lags Hard in siege battles

    Had an issue with units manning catapults, only to decide they are going to charge the gate do a 180 and walk back to the catapult. Repeat. The AI Commander of the siege seems to be giving out orders constantly making the AI keep changing their pathing.
  11. CinnamonStickk

    Kingdoms fall way to easily

    Yeah it's downright sad to see a little notification in the bottom right telling you that a faction leader has been taken hostage by looters.
后退
顶部 底部