Elephants...
Hitbox: It is not perfect but good enough so attacks usually connect whether it be lance couch or projectiles. Players and NPC will not have any problem hitting elephants. However, projectiles are enlarged for some reason when they stick to the elephant and are not always sticking out in the way they were shot.
Trample Script: This script made by a certain forum member makes the elephants able to trample infantry and cavalry. The trampling itself works very well but it does not deal blunt damage and ufortunatly I found out today that enemy elephants will only trample their own allies (enemies of the player) which makes elephants unusable as enemies.
Scare Horses Script: Elephants and camels sometimes scares nearby horses so that the horseman instantly stops as if hitting an invisible wall. Script not made by me obviously.
AI: While the elephant is useful in combat thanks to the trample script, the rider is not. The rider believe he is at the same hight as a normal horserider so his aim is horribly much above the mark. With a low accuracy bow though I think the rider could be a little more useful against large numbered enemies which is already its speciliality. The player can fight with all weapons just fine on the elephant though.
After the discovering the fact that enemy elephants will trample their own team probably means I will have to remove them from the Vaegir Tsardom.

But I may be able to keep them for player only use and the elephants will have to be replaced by Vaegir Executioners for now.