I agree with Zarthas here, i think the "leash" will put the captain mode back in track to more what it should be, a fight between two armies not a skirmish game with more life.
Hello,
I agree with you that are problems in this mode and the next update will try to address them at least partially
I think they still be not used anyway, as it is better to take heavy cavarly anyway as the speed and number difference it is not so great, and heavy cav at least could do something on the first charge (than become useless).
Yes and no, for example the developer say that in case your troops are under "charge" command this leash doesn't activate, so you can still leave your troops in the fight and go alone stop an entire squad of archer.
Until we see the actual distance you can "park" your men before they go back to follow. i would not say that solo cav is dead
Hope so, but also hope we not go back at the start of EA situation, when most game were only infantry composition meeting in the center of the map and fighting there.
I hope i will be wrong but with the current low population on mode like Captain Mode, where it is already difficult to find matches in under 10min (and i'm talking about EU) if you are in a party of more than 2 people, would it not divide even more the population and just increase the wait time?
What happen if you have three group of 3 people and one group of 4 people, will no one be able to play a game? Or after a while the server give up to search and create a game with the most people it could fit in one?