Hey! I'm BrokenPhilosophy, I really like your warband mod, so I took the extra step of registering on the forums to bring you a list of bugs.
Glitches and bugs I've experienced in Nova Aetas 1.4
-Upon reaching 1000 research points next tier units is not available
-Attempting to change the equipment of your kingdom's soldiers and being unable to pay for the equipment you've equipped onto your soldiers results in being unable to leave the equipping menu even after returning all of the soldier's default weapons.
-Attempting to change your kingdom's soldier's weapondry in the first slot will result in the first slot being changed into an invalid item or a polearm automatically and will always replace what you put in the first slot.
-Appointing a chancellor after aquiring your first castle will sometimes result in no chancellor being appointed and there being no way to appoint one thereafter.
-Siege towers have a freak occurance where cross beams (part of siege tower model) fully obstruct the walkway in some cases, not confirmed possible on all forts.
-Some kingdom units spawn into battle without any chest protection after being given full plate armour. (In a group of 10 "fresh" troops 1 or 2 will have no body armour on)
-Unit AI cannot pathfind around certain walls and will continously walk into walls and buildings trying to do battle.
-Some pathways along castle walls during a seige are narrow and will launch soldiers like a projectile off the side of the wall, effectively killing your own troops.
-Musket and Aquabus accuracy is extremely unrealistic and ineffective to the point where they no longer have a use in battles
-Jousting in tournaments is ineffective and too time consuming to be considered worth the time.
-Upon loading and sometimes during mid game black spots replace large amounts of the water, your character becomes invisible and the buttons on the bottom of the screen dissapear. (A temporary fix is to have the game windowed and manipulate the window until everything decides to reappear)