For the fighting part, I've tried to simulate an in-tavern fight where a 1v1 fight occurs. Heres what I did as the consequences for the end of conversation:
modify_visitors_at_site(SCENE[scn_the_happy_boar])
reset_visitors()
set_visitor(1, TROOP[trp_sergeant_layatase])
set_jump_mission(MSN_TPL[mst_tavern_fight])
jump_to_scene(SCENE[scn_the_happy_boar], 0)
But it's not really getting me anywhere. The game crashes every time and I get the, "player not placed on the scene!" message. I've hit a block on what to change in order to make it work. I'm trying to learn (totally new to any of this), but theres only so much my minute brain figure out on its own!
For the tavern fight mission template, I edited the arena fight somewhat, but I'm not entirely sure what I did there. I have two entry points (0 and 8 }, two teams (1 and 2), both are 1 spawn and both are group 0... (not sure what these terms mean, but they might be important) I've ticked scene source and visitor scource for both..
any suggestions would be great.