Boxius的最近内容

  1. 143 things to improve in Bannerlord (Singleplayer + Multiplayer)

    My God please just stop already, I am finished with that part. Simply just in Vlandia every single noblewoman I met had a war party
    So just please lets stop talking about this point

    not enough
  2. 143 things to improve in Bannerlord (Singleplayer + Multiplayer)

    add MORE female war bands tbh
  3. Trading suggestions

    If the items are in your inventory, you want to sell when it's red. Red indicates higher than average price, yellow average, green lower.

    Buy green, sell red.

    Buy sumpter horses off villagers coming back from market, don't pay more than 25D for each. Once you have a herd, you can carry 5k+ of inventory. Start off with cheap stuff, get variety, and wander the map. Selling to caravans and villages tends to work out better, as they're prices don't vary when you sell to them.

    point 1 already exist. You get it at trade 25. It's called profits are marked. When you hold your mouse over your trade items you get a green number indicating that you can sell it at a profits. Yellow average price. no real profit or loss and I guess red for selling at a big loss.

    You probably didn't notice.. But i wouldn't be surprised if this concept isn't working 100% like all the other broken concepts.

    Oh, you're right. My mistake. I didn't realize that was already in the game. Still, it could be a little bit clearer.

    As for points 4. and 5., the game is still in EA stage, many features will be deleted and propably many more added.
    As for the 7.when trading in a city on top of the item list of the city there is a hammer that tells you all the info you need, what their villages produce and what workshops are in the city

    Does it list anything other than food, though? I haven't found any cities that show clay or flax production.
  4. Trading suggestions

    I find trading to be actually quite fun in Bannerlord in a way that I absolutely don't in Warband. However, after 20 hours, I also think this aspect of the game needs a lot of work. 1 - Have the average price of a good readily available for comparison, so you know if you're getting a good deal...
  5. Reus' Rants & Critiques

    I agree with most of these points. I'm a little disappointed that the game seems so incomplete, still, but the foundation is definitely there. It just needs a lot of work to make it truly great.

    EDIT: I'll only add that influence as a mechanic needs a lot of work. It's not very clear how you're supposed to raise it, and the rate at which you gain it, like everything else, is incredibly slow. The game risks becoming too much of a grind in that respect.
后退
顶部 底部